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MIME Database / Compare Formats / Ani-ST vs BMP

Ani-ST vs BMP Format Comparison

Ani-ST
Ani ST Animation Script
image/x-ani-st
VS
Bitmap Image File
image/bmp
BMP

A complete technical comparison of Ani ST Animation Script and Bitmap Image File — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

BMP wins on browser support

Feature Support

Feature Ani-ST BMP
Transparency (Alpha) ✕ No ✕ No
Animation Support Yes ✕ No
Progressive Loading ✕ No ✕ No
HDR Support ✕ No ✕ No
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No Yes
Ani ST Animation Script
image/x-ani-st
Extension
.scr.str
Container Text-based Scripting Language
Compression Uncompressed (Plain Text Script)
Algorithm
None
Color Depth Atari ST Indexed Palette (up to 16 colors)
Developed by Jim Kent (Published by Antic Software)
Released 1987
Magic Bytes
Full Ani-ST reference →
Bitmap Image File
image/bmp
Extension
.bmp.dib
Container BMP / DIB
Compression Uncompressed / RLE
Algorithm
NoneRLE (Run-Length Encoding)
Color Depth 1-bit, 4-bit, 8-bit, 16-bit, 24-bit, 32-bit
Developed by Microsoft Corporation
Released 1985
Magic Bytes
42 4D
Full BMP reference →

Browser Support Comparison

Browser Ani-ST BMP
Chrome Chrome
✓ All
Firefox Firefox
✓ All
Safari Safari
✓ All
Edge Edge
✓ All
IE IE (Legacy)
Ani-ST

Ani-ST Strengths

  • Produced incredibly small file sizes by storing rendering instructions (vectors) rather than raw raster frames, making it ideal for floppy disks
  • The human-readable script format allowed advanced users to manually edit animation paths and parameters directly in a text editor
Limitations
  • Completely obsolete and inherently tied to the hardware limitations of the Atari ST ecosystem
  • The generic .scr and .str extensions conflict with dozens of other historical and modern formats, making file identification a major challenge
  • Zero native support in modern operating systems, web browsers, or standard graphics software
BMP

BMP Strengths

  • Universally supported across almost all operating systems, image editors, and programming languages
  • Lossless quality (since it is typically uncompressed, no visual data is lost)
  • Extremely simple file structure makes it easy to read and write programmatically
Limitations
  • Massive file sizes make it entirely unsuitable for web delivery or network transfers
  • No native animation support
  • Lacks modern features like EXIF metadata and widespread transparency support

When to choose which format

Ani-ST
Use Ani-ST when…
  • Atari ST Retrocomputing Archival
  • Vector Animation Scripts
  • 1980s Computer Graphics History
BMP
Use BMP when…
  • Windows Desktop Wallpapers
  • Legacy Windows Applications
  • Simple Image Editing
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