Image MIME Reference
PCO-B16
PCO B16 Image
image/vnd.pco.b16
VS
Radiance HDR
image/vnd.radiance
Radiance
A complete technical comparison of PCO B16 Image and Radiance HDR — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | PCO-B16 | Radiance |
|---|---|---|
| Transparency (Alpha) | ✕ No | ✕ No |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | Yes |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | ✕ No | ✕ No |
PCO B16 Image
image/vnd.pco.b16
Extension
.b16
Container
PCO B16 Binary Container
Compression
Uncompressed (Raw Sensor Data)
Algorithm
None
Color Depth
16-bit (Monochrome or Bayer Raw Color)
Developed by
PCO AG (Excelitas PCO GmbH)
Released
Early 2000s
Magic Bytes
50 43 4F 2D
Radiance HDR
image/vnd.radiance
Extension
.hdr.pic.rgbe.xyze
Container
Radiance Information Header
Compression
Run-Length Encoding (RLE) / Uncompressed
Algorithm
Adaptive Run-Length Encoding (RLE)
Color Depth
32-bit (8-bit per channel RGB + 8-bit shared Exponent)
Developed by
Greg Ward (Lawrence Berkeley National Laboratory)
Released
1989
Magic Bytes
23 3F 52 41 44 49 41 4E 43 45
Browser Support Comparison
| Browser | PCO-B16 | Radiance |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
PCO-B16
PCO-B16 Strengths
- Preserves exact, uncompressed 16-bit raw sensor data, which is critically important for accurate scientific measurements, fluorescence microscopy, and photometry
- The simple, linear struct header is highly predictable and easy to parse in custom Python, MATLAB, or C++ scripts for researchers building bespoke pipelines
Limitations
- Generates massive file sizes due to the complete lack of image compression [1.3.1]
- Completely unsupported by standard operating systems, web browsers, and consumer image editing suites
- Strictly tied to the hardware and software ecosystems of a single camera manufacturer
Radiance
Radiance Strengths
- Universally supported by almost every 3D modeling software, renderer, and game engine in existence
- RGBE encoding offers a brilliant balance between High Dynamic Range capability and small file size (compared to 32-bit float OpenEXR)
- Simple, easy-to-parse ASCII header followed by straightforward RLE binary data
Limitations
- Does not support alpha transparency (no way to store an isolated light source with a transparent background)
- The shared exponent architecture can occasionally introduce banding or color artifacts in extreme edge cases compared to true 16-bit/32-bit floating-point formats like OpenEXR
- Zero native browser support for 2D viewing
When to choose which format
PCO-B16
Use PCO-B16 when…
- Microscopy and Life Sciences
- High-Speed Camera Recording
- Machine Vision and Industrial Inspection
- Scientific Photometry
Radiance
Use Radiance when…
- Image-Based Lighting (IBL)
- 3D Environment Maps (HDRI Skydomes)
- Lighting Simulation
- VFX and CGI Rendering