Free webp to jpg
Image MIME Reference
ACES

ACES Image Container File

image/aces
VS

Radiance HDR

image/vnd.radiance
Radiance

A complete technical comparison of ACES Image Container File and Radiance HDR — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature ACES Radiance
Transparency (Alpha) Yes ✕ No
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support Yes Yes
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
ACES Image Container File
image/aces
Extension
.exr
Container OpenEXR (SMPTE ST 2065-4)
Compression Lossless / Uncompressed
Algorithm
PIZZIPRLEB44Uncompressed
Color Depth 16-bit (Half-float), 32-bit (Float)
Developed by Academy of Motion Picture Arts and Sciences (AMPAS) / SMPTE
Released 2013
Magic Bytes
76 2F 31 01
Full ACES reference →
Radiance HDR
image/vnd.radiance
Extension
.hdr.pic.rgbe.xyze
Container Radiance Information Header
Compression Run-Length Encoding (RLE) / Uncompressed
Algorithm
Adaptive Run-Length Encoding (RLE)
Color Depth 32-bit (8-bit per channel RGB + 8-bit shared Exponent)
Developed by Greg Ward (Lawrence Berkeley National Laboratory)
Released 1989
Magic Bytes
23 3F 52 41 44 49 41 4E 43 45
Full Radiance reference →

Browser Support Comparison

Browser ACES Radiance
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
ACES

ACES Strengths

  • Industry standard for high-end visual effects, compositing, and color grading
  • Supports 16-bit half-float data, accurately capturing immense dynamic range without clipping
  • Standardized by SMPTE (ST 2065-4) to guarantee universal color interoperability across different post-production facilities
Limitations
  • Considerably larger file sizes than conventional consumer image formats
  • Completely unsupported in web browsers and most standard desktop viewers
  • Requires specialized compositing or color grading software to interpret and view the scene-linear data correctly
Radiance

Radiance Strengths

  • Universally supported by almost every 3D modeling software, renderer, and game engine in existence
  • RGBE encoding offers a brilliant balance between High Dynamic Range capability and small file size (compared to 32-bit float OpenEXR)
  • Simple, easy-to-parse ASCII header followed by straightforward RLE binary data
Limitations
  • Does not support alpha transparency (no way to store an isolated light source with a transparent background)
  • The shared exponent architecture can occasionally introduce banding or color artifacts in extreme edge cases compared to true 16-bit/32-bit floating-point formats like OpenEXR
  • Zero native browser support for 2D viewing

When to choose which format

ACES
Use ACES when…
  • Visual Effects (VFX)
  • Digital Intermediate (DI)
  • Color Grading
  • Archival
Radiance
Use Radiance when…
  • Image-Based Lighting (IBL)
  • 3D Environment Maps (HDRI Skydomes)
  • Lighting Simulation
  • VFX and CGI Rendering
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