Free webp to jpg
Image MIME Reference
KTX

Khronos Texture

image/ktx
VS

Portable Pixmap

image/x-portable-pixmap
PPM

A complete technical comparison of Khronos Texture and Portable Pixmap — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature KTX PPM
Transparency (Alpha) Yes ✕ No
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support Yes Yes
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
Khronos Texture
image/ktx
Extension
.ktx
Container KTX (Khronos Texture 1.1)
Compression Uncompressed / GPU Compressed (ASTC, ETC, BCn, PVRTC)
Algorithm
ASTCETC1 / ETC2BCn (DXT)PVRTCBasis Universal (in KTX2)
Color Depth 8-bit, 16-bit, 32-bit (Integer/Float)
Developed by Khronos Group
Released 2010
Magic Bytes
AB 4B 54 58 20 31 31 BB 0D 0A 1A 0A
Full KTX reference →
Portable Pixmap
image/x-portable-pixmap
Extension
.ppm
Container Netpbm
Compression Uncompressed
Algorithm
None
Color Depth 24-bit (RGB), 48-bit (RGB High Color)
Developed by Jef Poskanzer (Netpbm Project)
Released 1988
Magic Bytes
50 33 (ASCII) or 50 36 (Binary)
Full PPM reference →

Browser Support Comparison

Browser KTX PPM
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
KTX

KTX Strengths

  • Enables direct-to-GPU texture uploading, drastically reducing load times and CPU overhead in 3D applications
  • Supports complex texture types natively (mipmaps, cubemaps, 3D volumes, texture arrays)
  • Standardized across major Khronos APIs (OpenGL, Vulkan, WebGL) unlike vendor-specific formats like DDS
Limitations
  • Requires custom JavaScript loaders to parse and display on the web
  • Zero native support in consumer image viewers or 2D photo editing software
  • Format fragmentation: a KTX file containing an ASTC payload will fail to render on hardware that only supports BCn compression (KTX2 and Basis Universal solve this)
PPM

PPM Strengths

  • Absolute structural simplicity allows parsers and renderers (such as custom raytracers) to write directly to the format with virtually no overhead or external libraries
  • Supports 16-bit per channel (48-bit total) precision, preserving deep color accuracy before converting to final delivery formats
  • ASCII encoding ('P3') allows manual editing and visual inspection of RGB values directly within a text editor
Limitations
  • Zero compression results in astronomical file sizes, making it entirely impractical for web delivery or consumer storage
  • Does not natively support an alpha channel for transparency (this is handled by the newer PAM extension format within the Netpbm suite)
  • Lacks support for modern metadata standards like EXIF, XMP, or embedded ICC color profiles

When to choose which format

KTX
Use KTX when…
  • Real-time 3D Graphics
  • WebGL / WebGPU Applications
  • Mobile Games
  • Virtual/Augmented Reality (VR/AR)
PPM
Use PPM when…
  • Intermediary Format for Image Format Conversion
  • Academic Computer Graphics and Raytracing Output
  • Unix/Linux Command-Line Image Pipelines
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