Free webp to jpg
Image MIME Reference
ACES

ACES Image Container File

image/aces
VS

Khronos Texture

image/ktx
KTX

A complete technical comparison of ACES Image Container File and Khronos Texture — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature ACES KTX
Transparency (Alpha) Yes Yes
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support Yes Yes
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
ACES Image Container File
image/aces
Extension
.exr
Container OpenEXR (SMPTE ST 2065-4)
Compression Lossless / Uncompressed
Algorithm
PIZZIPRLEB44Uncompressed
Color Depth 16-bit (Half-float), 32-bit (Float)
Developed by Academy of Motion Picture Arts and Sciences (AMPAS) / SMPTE
Released 2013
Magic Bytes
76 2F 31 01
Full ACES reference →
Khronos Texture
image/ktx
Extension
.ktx
Container KTX (Khronos Texture 1.1)
Compression Uncompressed / GPU Compressed (ASTC, ETC, BCn, PVRTC)
Algorithm
ASTCETC1 / ETC2BCn (DXT)PVRTCBasis Universal (in KTX2)
Color Depth 8-bit, 16-bit, 32-bit (Integer/Float)
Developed by Khronos Group
Released 2010
Magic Bytes
AB 4B 54 58 20 31 31 BB 0D 0A 1A 0A
Full KTX reference →

Browser Support Comparison

Browser ACES KTX
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
ACES

ACES Strengths

  • Industry standard for high-end visual effects, compositing, and color grading
  • Supports 16-bit half-float data, accurately capturing immense dynamic range without clipping
  • Standardized by SMPTE (ST 2065-4) to guarantee universal color interoperability across different post-production facilities
Limitations
  • Considerably larger file sizes than conventional consumer image formats
  • Completely unsupported in web browsers and most standard desktop viewers
  • Requires specialized compositing or color grading software to interpret and view the scene-linear data correctly
KTX

KTX Strengths

  • Enables direct-to-GPU texture uploading, drastically reducing load times and CPU overhead in 3D applications
  • Supports complex texture types natively (mipmaps, cubemaps, 3D volumes, texture arrays)
  • Standardized across major Khronos APIs (OpenGL, Vulkan, WebGL) unlike vendor-specific formats like DDS
Limitations
  • Requires custom JavaScript loaders to parse and display on the web
  • Zero native support in consumer image viewers or 2D photo editing software
  • Format fragmentation: a KTX file containing an ASTC payload will fail to render on hardware that only supports BCn compression (KTX2 and Basis Universal solve this)

When to choose which format

ACES
Use ACES when…
  • Visual Effects (VFX)
  • Digital Intermediate (DI)
  • Color Grading
  • Archival
KTX
Use KTX when…
  • Real-time 3D Graphics
  • WebGL / WebGPU Applications
  • Mobile Games
  • Virtual/Augmented Reality (VR/AR)
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