Free webp to jpg
Image MIME Reference
KTX

Khronos Texture

image/ktx
VS

Portable Bitmap

image/x-portable-bitmap
PBM

A complete technical comparison of Khronos Texture and Portable Bitmap — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature KTX PBM
Transparency (Alpha) Yes ✕ No
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support Yes ✕ No
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
Khronos Texture
image/ktx
Extension
.ktx
Container KTX (Khronos Texture 1.1)
Compression Uncompressed / GPU Compressed (ASTC, ETC, BCn, PVRTC)
Algorithm
ASTCETC1 / ETC2BCn (DXT)PVRTCBasis Universal (in KTX2)
Color Depth 8-bit, 16-bit, 32-bit (Integer/Float)
Developed by Khronos Group
Released 2010
Magic Bytes
AB 4B 54 58 20 31 31 BB 0D 0A 1A 0A
Full KTX reference →
Portable Bitmap
image/x-portable-bitmap
Extension
.pbm
Container Netpbm
Compression Uncompressed
Algorithm
None
Color Depth 1-bit (Monochrome)
Developed by Jef Poskanzer (Netpbm Project)
Released 1988
Magic Bytes
50 31 (ASCII) or 50 34 (Binary)
Full PBM reference →

Browser Support Comparison

Browser KTX PBM
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
KTX

KTX Strengths

  • Enables direct-to-GPU texture uploading, drastically reducing load times and CPU overhead in 3D applications
  • Supports complex texture types natively (mipmaps, cubemaps, 3D volumes, texture arrays)
  • Standardized across major Khronos APIs (OpenGL, Vulkan, WebGL) unlike vendor-specific formats like DDS
Limitations
  • Requires custom JavaScript loaders to parse and display on the web
  • Zero native support in consumer image viewers or 2D photo editing software
  • Format fragmentation: a KTX file containing an ASTC payload will fail to render on hardware that only supports BCn compression (KTX2 and Basis Universal solve this)
PBM

PBM Strengths

  • Absolute structural simplicity allows parsers to be written from scratch with just a few lines of code
  • ASCII encoding allows manual editing and debugging directly within a standard text editor
  • Serves as a flawless, lossless intermediary for 1-bit raster data like scanned documents or barcodes
Limitations
  • Strictly limited to 1-bit monochrome images; cannot natively display shades of gray or color
  • Lack of compression results in extremely large file sizes, particularly when using the ASCII 'P1' encoding
  • No support for alpha transparency or modern metadata standards like EXIF

When to choose which format

KTX
Use KTX when…
  • Real-time 3D Graphics
  • WebGL / WebGPU Applications
  • Mobile Games
  • Virtual/Augmented Reality (VR/AR)
PBM
Use PBM when…
  • Optical Character Recognition (OCR) Pre-processing
  • Unix/Linux Command-Line Image Pipelines
  • Academic Image Processing Teaching
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