Free webp to jpg
Image MIME Reference
KTX

Khronos Texture

image/ktx
VS

MacPaint Image

image/x-macpaint
MacPaint

A complete technical comparison of Khronos Texture and MacPaint Image — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature KTX MacPaint
Transparency (Alpha) Yes ✕ No
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support Yes ✕ No
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
Khronos Texture
image/ktx
Extension
.ktx
Container KTX (Khronos Texture 1.1)
Compression Uncompressed / GPU Compressed (ASTC, ETC, BCn, PVRTC)
Algorithm
ASTCETC1 / ETC2BCn (DXT)PVRTCBasis Universal (in KTX2)
Color Depth 8-bit, 16-bit, 32-bit (Integer/Float)
Developed by Khronos Group
Released 2010
Magic Bytes
AB 4B 54 58 20 31 31 BB 0D 0A 1A 0A
Full KTX reference →
MacPaint Image
image/x-macpaint
Extension
.mac.pntg.pnt.macp
Container Raw pixel payload with a 512-byte pattern header
Compression PackBits (Run-Length Encoding)
Algorithm
PackBits (Apple RLE)
Color Depth 1-bit (Monochrome)
Developed by Apple Computer, Inc. (Bill Atkinson)
Released 1984
Magic Bytes
None (Relies on classic Mac OS 'PNTG' OSType)
Full MacPaint reference →

Browser Support Comparison

Browser KTX MacPaint
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
KTX

KTX Strengths

  • Enables direct-to-GPU texture uploading, drastically reducing load times and CPU overhead in 3D applications
  • Supports complex texture types natively (mipmaps, cubemaps, 3D volumes, texture arrays)
  • Standardized across major Khronos APIs (OpenGL, Vulkan, WebGL) unlike vendor-specific formats like DDS
Limitations
  • Requires custom JavaScript loaders to parse and display on the web
  • Zero native support in consumer image viewers or 2D photo editing software
  • Format fragmentation: a KTX file containing an ASTC payload will fail to render on hardware that only supports BCn compression (KTX2 and Basis Universal solve this)
MacPaint

MacPaint Strengths

  • Profoundly historically significant as the format that introduced millions to the concept of bitmap digital painting
  • Extremely simple PackBits compression makes it easy for emulator developers or archivists to write parsers from scratch in under an hour
Limitations
  • Severely limited: strictly black and white, and hard-locked to exactly 576 x 720 pixels
  • Lack of standard magic bytes makes programmatic file sniffing unreliable on modern filesystems without relying on the file extension
  • Completely obsolete and unsupported by modern web browsers or consumer image viewers

When to choose which format

KTX
Use KTX when…
  • Real-time 3D Graphics
  • WebGL / WebGPU Applications
  • Mobile Games
  • Virtual/Augmented Reality (VR/AR)
MacPaint
Use MacPaint when…
  • Historical Apple Macintosh Archival
  • Early 1980s Digital Art Preservation
  • Retro UI/UX Academic Research
Share this comparison