Image MIME Reference
Corel-CMX
Corel Metafile Exchange
image/x-cmx
VS
Khronos Texture
image/ktx
KTX
A complete technical comparison of Corel Metafile Exchange and Khronos Texture — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | Corel-CMX | KTX |
|---|---|---|
| Transparency (Alpha) | Yes | Yes |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | Yes |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | Yes | ✕ No |
Corel Metafile Exchange
image/x-cmx
Extension
.cmx
Container
RIFF (Resource Interchange File Format)
Compression
Uncompressed Vector Commands / Embedded Raster Compression (Optional)
Algorithm
None (Vector)
Color Depth
Vector Data, Supports embedded bitmaps
Developed by
Corel Corporation
Released
Mid-1990s
Magic Bytes
52 49 46 46 (skip 4) 43 4D 58 31
Khronos Texture
image/ktx
Extension
.ktx
Container
KTX (Khronos Texture 1.1)
Compression
Uncompressed / GPU Compressed (ASTC, ETC, BCn, PVRTC)
Algorithm
ASTCETC1 / ETC2BCn (DXT)PVRTCBasis Universal (in KTX2)
Color Depth
8-bit, 16-bit, 32-bit (Integer/Float)
Developed by
Khronos Group
Released
2010
Magic Bytes
AB 4B 54 58 20 31 31 BB 0D 0A 1A 0A
Browser Support Comparison
| Browser | Corel-CMX | KTX |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
Corel-CMX
Corel-CMX Strengths
- Preserves rich vector attributes and layer groupings native to the Corel drawing engine better than standard WMF files
- Significantly smaller footprint than full CDR project files, making it excellent for early CD-ROM clip art distribution
- Maintains decent support in the open-source community thanks to libraries like libcdr
Limitations
- Proprietary format strictly tied to Corel's ecosystem, often causing compatibility issues with Adobe software
- Zero support in web browsers; must be converted to SVG for modern web usage
- Largely obsolete for modern workflows, superseded by PDF and SVG
KTX
KTX Strengths
- Enables direct-to-GPU texture uploading, drastically reducing load times and CPU overhead in 3D applications
- Supports complex texture types natively (mipmaps, cubemaps, 3D volumes, texture arrays)
- Standardized across major Khronos APIs (OpenGL, Vulkan, WebGL) unlike vendor-specific formats like DDS
Limitations
- Requires custom JavaScript loaders to parse and display on the web
- Zero native support in consumer image viewers or 2D photo editing software
- Format fragmentation: a KTX file containing an ASTC payload will fail to render on hardware that only supports BCn compression (KTX2 and Basis Universal solve this)
When to choose which format
Corel-CMX
Use Corel-CMX when…
- Legacy CorelDRAW Clip Art Collections
- Vector Graphic Exchange within Corel Suite
- Historical Desktop Publishing Assets
KTX
Use KTX when…
- Real-time 3D Graphics
- WebGL / WebGPU Applications
- Mobile Games
- Virtual/Augmented Reality (VR/AR)