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Image MIME Reference
Alias-PIX

Alias PIX Image

image/x-alias-pix
VS

Khronos Texture

image/ktx
KTX

A complete technical comparison of Alias PIX Image and Khronos Texture — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature Alias-PIX KTX
Transparency (Alpha) ✕ No Yes
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support ✕ No Yes
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
Alias PIX Image
image/x-alias-pix
Extension
.pix.als.alias.img
Container Alias PIX Header
Compression Run-Length Encoding (RLE)
Algorithm
RLE
Color Depth 24-bit (RGB), 8-bit (Matte/Grayscale variant)
Developed by Alias Research (Later Alias|Wavefront / Autodesk)
Released Early 1990s
Magic Bytes
No explicit magic bytes (Relies on 10-byte integer header)
Full Alias-PIX reference →
Khronos Texture
image/ktx
Extension
.ktx
Container KTX (Khronos Texture 1.1)
Compression Uncompressed / GPU Compressed (ASTC, ETC, BCn, PVRTC)
Algorithm
ASTCETC1 / ETC2BCn (DXT)PVRTCBasis Universal (in KTX2)
Color Depth 8-bit, 16-bit, 32-bit (Integer/Float)
Developed by Khronos Group
Released 2010
Magic Bytes
AB 4B 54 58 20 31 31 BB 0D 0A 1A 0A
Full KTX reference →

Browser Support Comparison

Browser Alias-PIX KTX
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
Alias-PIX

Alias-PIX Strengths

  • The highly simplified structure made it incredibly fast to encode and decode on early 1990s SGI hardware
  • Lossless Run-Length Encoding (RLE) saved disk space without degrading the quality of final 3D renders
Limitations
  • Completely obsolete, having been replaced by more robust formats like TIFF, TGA, and EXR in modern 3D pipelines
  • The lack of a distinct magic byte signature makes reliable automated file detection almost impossible
  • Does not support integrated alpha channels, instead requiring cumbersome, separate 'Matte' files to denote transparency
KTX

KTX Strengths

  • Enables direct-to-GPU texture uploading, drastically reducing load times and CPU overhead in 3D applications
  • Supports complex texture types natively (mipmaps, cubemaps, 3D volumes, texture arrays)
  • Standardized across major Khronos APIs (OpenGL, Vulkan, WebGL) unlike vendor-specific formats like DDS
Limitations
  • Requires custom JavaScript loaders to parse and display on the web
  • Zero native support in consumer image viewers or 2D photo editing software
  • Format fragmentation: a KTX file containing an ASTC payload will fail to render on hardware that only supports BCn compression (KTX2 and Basis Universal solve this)

When to choose which format

Alias-PIX
Use Alias-PIX when…
  • Legacy Alias PowerAnimator Textures
  • 1990s SGI Workstation Render Outputs
  • Historical 3D Graphics Archival
KTX
Use KTX when…
  • Real-time 3D Graphics
  • WebGL / WebGPU Applications
  • Mobile Games
  • Virtual/Augmented Reality (VR/AR)
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