Image MIME Reference
Radiance
Radiance HDR
image/vnd.radiance
VS
GIMP Image Format
image/x-xcf
XCF
A complete technical comparison of Radiance HDR and GIMP Image Format — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | Radiance | XCF |
|---|---|---|
| Transparency (Alpha) | ✕ No | Yes |
| Animation Support | ✕ No | Yes |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | Yes | Yes |
| EXIF Metadata | ✕ No | Yes |
| ICC Color Profile | ✕ No | Yes |
Radiance HDR
image/vnd.radiance
Extension
.hdr.pic.rgbe.xyze
Container
Radiance Information Header
Compression
Run-Length Encoding (RLE) / Uncompressed
Algorithm
Adaptive Run-Length Encoding (RLE)
Color Depth
32-bit (8-bit per channel RGB + 8-bit shared Exponent)
Developed by
Greg Ward (Lawrence Berkeley National Laboratory)
Released
1989
Magic Bytes
23 3F 52 41 44 49 41 4E 43 45
GIMP Image Format
image/x-xcf
Extension
.xcf
Container
GIMP Hierarchical Chunk Container
Compression
None / RLE (Run-Length Encoding) / Zlib / Deflate (In newer GIMP versions)
Algorithm
NoneRLEZlib
Color Depth
8-bit per channel, 16-bit per channel, 32-bit floating point
Developed by
Spencer Kimball, Peter Mattis, and the GIMP Development Team
Released
1995
Magic Bytes
67 69 6D 70 20 78 63 66
Browser Support Comparison
| Browser | Radiance | XCF |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
Radiance
Radiance Strengths
- Universally supported by almost every 3D modeling software, renderer, and game engine in existence
- RGBE encoding offers a brilliant balance between High Dynamic Range capability and small file size (compared to 32-bit float OpenEXR)
- Simple, easy-to-parse ASCII header followed by straightforward RLE binary data
Limitations
- Does not support alpha transparency (no way to store an isolated light source with a transparent background)
- The shared exponent architecture can occasionally introduce banding or color artifacts in extreme edge cases compared to true 16-bit/32-bit floating-point formats like OpenEXR
- Zero native browser support for 2D viewing
XCF
XCF Strengths
- Preserves all non-destructive editing elements, layer hierarchies, masks, and alpha channels across GIMP sessions
- Open and thoroughly documented specification within the open-source community, allowing third-party tools like Krita and ImageMagick to read project files
- Reliable magic byte header prevents misidentification
Limitations
- Massive file sizes because raw, unflattened layer bitmaps and masks are stored directly within the project archive
- Completely proprietary to the GIMP ecosystem for deep editing; cannot be natively rendered or parsed by web browsers
- Third-party software supporting XCF may occasionally struggle to render complex text layer adjustments or advanced layer blend modes identically to GIMP
When to choose which format
Radiance
Use Radiance when…
- Image-Based Lighting (IBL)
- 3D Environment Maps (HDRI Skydomes)
- Lighting Simulation
- VFX and CGI Rendering
XCF
Use XCF when…
- GIMP Native Project Archival
- Layered Photo Editing and Graphic Design
- Intermediary Asset Preparation for Export