Image MIME Reference
PNM
Portable Anymap
image/x-portable-anymap
VS
Radiance HDR
image/vnd.radiance
Radiance
A complete technical comparison of Portable Anymap and Radiance HDR — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | PNM | Radiance |
|---|---|---|
| Transparency (Alpha) | ✕ No | ✕ No |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | Yes |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | ✕ No | ✕ No |
Portable Anymap
image/x-portable-anymap
Extension
.pnm
Container
Netpbm
Compression
Uncompressed
Algorithm
None
Color Depth
1-bit (PBM), 8-bit to 16-bit (PGM), 24-bit to 48-bit (PPM)
Developed by
Jef Poskanzer (Netpbm Project)
Released
1988
Magic Bytes
50 31, 50 32, 50 33, 50 34, 50 35, or 50 36
Radiance HDR
image/vnd.radiance
Extension
.hdr.pic.rgbe.xyze
Container
Radiance Information Header
Compression
Run-Length Encoding (RLE) / Uncompressed
Algorithm
Adaptive Run-Length Encoding (RLE)
Color Depth
32-bit (8-bit per channel RGB + 8-bit shared Exponent)
Developed by
Greg Ward (Lawrence Berkeley National Laboratory)
Released
1989
Magic Bytes
23 3F 52 41 44 49 41 4E 43 45
Browser Support Comparison
| Browser | PNM | Radiance |
|---|---|---|
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
PNM
PNM Strengths
- Unparalleled simplicity: parsers and writers for PNM files can be written from scratch in C or Python in just a few minutes without relying on external libraries
- Serves as an excellent foundational teaching tool for computer science students learning about image arrays and raster graphics
- Flawlessly pipes through Unix command-line utilities for robust automated image processing (via the Netpbm suite)
Limitations
- Zero compression natively results in astronomical file sizes, making it entirely impractical for web delivery or consumer storage
- No support for standard metadata formats like EXIF, XMP, or ICC color profiles
- No native alpha channel support in the classic PNM specification (though the newer PAM format 'P7' addresses this)
Radiance
Radiance Strengths
- Universally supported by almost every 3D modeling software, renderer, and game engine in existence
- RGBE encoding offers a brilliant balance between High Dynamic Range capability and small file size (compared to 32-bit float OpenEXR)
- Simple, easy-to-parse ASCII header followed by straightforward RLE binary data
Limitations
- Does not support alpha transparency (no way to store an isolated light source with a transparent background)
- The shared exponent architecture can occasionally introduce banding or color artifacts in extreme edge cases compared to true 16-bit/32-bit floating-point formats like OpenEXR
- Zero native browser support for 2D viewing
When to choose which format
PNM
Use PNM when…
- Unix/Linux Command-Line Image Processing (Netpbm suite)
- Academic Computer Vision Research
- Intermediary Format for Image Format Conversion
Radiance
Use Radiance when…
- Image-Based Lighting (IBL)
- 3D Environment Maps (HDRI Skydomes)
- Lighting Simulation
- VFX and CGI Rendering