Image MIME Reference
Minolta-MRW
Minolta Raw Image
image/x-minolta-mrw
VS
Radiance HDR
image/vnd.radiance
Radiance
A complete technical comparison of Minolta Raw Image and Radiance HDR — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | Minolta-MRW | Radiance |
|---|---|---|
| Transparency (Alpha) | ✕ No | ✕ No |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | Yes | Yes |
| EXIF Metadata | Yes | ✕ No |
| ICC Color Profile | Yes | ✕ No |
Minolta Raw Image
image/x-minolta-mrw
Extension
.mrw
Container
Proprietary MRW Container
Compression
Uncompressed / Proprietary Lossless
Algorithm
NoneProprietary Lossless
Color Depth
12-bit (Per Channel)
Developed by
Minolta (later Konica Minolta)
Released
2001
Magic Bytes
00 4D 52 4D
Radiance HDR
image/vnd.radiance
Extension
.hdr.pic.rgbe.xyze
Container
Radiance Information Header
Compression
Run-Length Encoding (RLE) / Uncompressed
Algorithm
Adaptive Run-Length Encoding (RLE)
Color Depth
32-bit (8-bit per channel RGB + 8-bit shared Exponent)
Developed by
Greg Ward (Lawrence Berkeley National Laboratory)
Released
1989
Magic Bytes
23 3F 52 41 44 49 41 4E 43 45
Browser Support Comparison
| Browser | Minolta-MRW | Radiance |
|---|---|---|
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
Minolta-MRW
Minolta-MRW Strengths
- Retains full, unadulterated sensor data from early CCD digital cameras, allowing modern demosaicing algorithms to extract far superior image quality than what was possible when the cameras were released
- Possesses a very distinct, unambiguous magic header (\x00MRM), making programmatic identification completely foolproof
Limitations
- Completely obsolete proprietary format that has not seen a new camera release since 2006
- Cannot be natively viewed in web browsers or standard operating system image viewers without specialized decoders
- Relies entirely on open-source reverse engineering (like LibRaw) for continued modern software compatibility
Radiance
Radiance Strengths
- Universally supported by almost every 3D modeling software, renderer, and game engine in existence
- RGBE encoding offers a brilliant balance between High Dynamic Range capability and small file size (compared to 32-bit float OpenEXR)
- Simple, easy-to-parse ASCII header followed by straightforward RLE binary data
Limitations
- Does not support alpha transparency (no way to store an isolated light source with a transparent background)
- The shared exponent architecture can occasionally introduce banding or color artifacts in extreme edge cases compared to true 16-bit/32-bit floating-point formats like OpenEXR
- Zero native browser support for 2D viewing
When to choose which format
Minolta-MRW
Use Minolta-MRW when…
- Vintage Digital Photography (Konica Minolta DiMAGE / Maxxum)
- Raw Imaging Archival
- Historical Camera Sensor Research
Radiance
Use Radiance when…
- Image-Based Lighting (IBL)
- 3D Environment Maps (HDRI Skydomes)
- Lighting Simulation
- VFX and CGI Rendering