Free webp to jpg
Image MIME Reference
JPS

JPEG Stereo Image

image/x-jps
VS

Khronos Texture 2.0

image/ktx2
KTX2

A complete technical comparison of JPEG Stereo Image and Khronos Texture 2.0 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

JPS wins on browser support

Feature Support

Feature JPS KTX2
Transparency (Alpha) ✕ No Yes
Animation Support ✕ No ✕ No
Progressive Loading Yes ✕ No
HDR Support ✕ No Yes
EXIF Metadata Yes ✕ No
ICC Color Profile Yes ✕ No
JPEG Stereo Image
image/x-jps
Extension
.jps
Container JPEG (JFIF/Exif)
Compression Lossy (JPEG/DCT)
Algorithm
JPEG (Discrete Cosine Transform)
Color Depth 8-bit (Grayscale), 24-bit (RGB)
Developed by Stereoscopic Community (Unofficial Standard)
Released 1990
Magic Bytes
FF D8 FF
Full JPS reference →
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container KTX 2.0
Compression Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth 8-bit, 16-bit, 32-bit (Float)
Developed by Khronos Group
Released 2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Full KTX2 reference →

Browser Support Comparison

Browser JPS KTX2
Chrome Chrome
✓ 1
Firefox Firefox
✓ 1
Safari Safari
✓ 1
Edge Edge
✓ 12
IE IE (Legacy)
JPS

JPS Strengths

  • 100% backward compatible with every standard 2D image viewer and web browser (which simply display the two halves side-by-side)
  • Inherits JPEG's excellent lossy compression, resulting in small file sizes ideal for web transmission
  • Extremely easy to generate programmatically by simply stitching two JPEG images side-by-side onto a wider canvas
Limitations
  • Lack of a dedicated metadata standard means viewing software has to guess whether the layout is 'cross-eyed' (right eye left, left eye right) or 'parallel' (left eye left, right eye right), occasionally causing inverted depth
  • Suffers from JPEG compression artifacts, which can break the stereoscopic illusion if compression noise differs between the left and right eyes
  • Superseded in consumer electronics by the MPO (Multi-Picture Object) format, which stacks separate full-resolution JPEGs rather than squishing them side-by-side
KTX2

KTX2 Strengths

  • Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
  • Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
  • Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
  • Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
  • Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
  • Zero support in traditional 2D image viewers or native OS previews

When to choose which format

JPS
Use JPS when…
  • Stereoscopic 3D Photography
  • Virtual Reality (VR) Image Galleries
  • Cross-eye / Parallel Stereograms
KTX2
Use KTX2 when…
  • glTF 3D Models (KHR_texture_basisu)
  • WebGPU and WebGL Applications
  • Game Engines (Unity, Unreal, Godot)
  • Augmented and Virtual Reality (AR/VR)
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