Free webp to jpg
Image MIME Reference
HEIF

High Efficiency Image File Format

image/heif
VS

Valve Texture Format

image/vnd.valve.source.texture
VTF

A complete technical comparison of High Efficiency Image File Format and Valve Texture Format — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature HEIF VTF
Transparency (Alpha) Yes Yes
Animation Support Yes Yes
Progressive Loading ✕ No ✕ No
HDR Support Yes Yes
EXIF Metadata Yes ✕ No
ICC Color Profile Yes ✕ No
High Efficiency Image File Format
image/heif
Extension
.heif.hif
Container HEIF / ISOBMFF (ISO/IEC 14496-12)
Compression Lossy / Lossless
Algorithm
Codec Agnostic (HEVC, AVC, JPEG, AV1)
Color Depth 8-bit, 10-bit, 12-bit, 16-bit
Developed by Moving Picture Experts Group (MPEG)
Released 2015
Magic Bytes
XX XX XX XX 66 74 79 70 6D 69 66 31
Full HEIF reference →
Valve Texture Format
image/vnd.valve.source.texture
Extension
.vtf
Container Valve Texture Format Header
Compression DXTC (DXT1, DXT3, DXT5) / Uncompressed (BGRA8888, RGB888, etc.)
Algorithm
DXT1-DXT5None
Color Depth 8-bit, 24-bit (RGB), 32-bit (RGBA), 16-bit Floating Point (HDR)
Developed by Valve Corporation
Released 2004
Magic Bytes
56 54 46 00
Full VTF reference →

Browser Support Comparison

Browser HEIF VTF
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
HEIF

HEIF Strengths

  • Highly flexible container that can store image bursts, animations, focal stacks, and stereo 3D images in one file
  • Natively supports depth maps and alpha channels, making it perfect for computational photography
  • When paired with modern codecs like HEVC or AV1, it provides massive storage savings over legacy formats like JPEG
Limitations
  • Codec agnosticism makes broad software decoding difficult, as the container might hold proprietary or unsupported codecs
  • Zero cross-platform web browser support, requiring conversion for online publishing
  • Often confused with the more specific 'image/heic' and 'image/avif' MIME types
VTF

VTF Strengths

  • Extremely fast loading within the Source Engine because the block-compressed data goes directly into the GPU's VRAM without CPU decompression overhead
  • Bundles mipmaps, volumetric slices, cubemap faces, and animation frames entirely within a single file
  • Openly documented by the Valve Developer Community, leading to a massive ecosystem of third-party modding tools
Limitations
  • Strictly tied to the Source Engine ecosystem; entirely useless in standard web or print contexts
  • No native support in standard image editors without hunting down and installing specialized plugins
  • Block compression algorithms (DXT) are lossy and can cause visible artifacting, especially on normal maps or smooth gradients

When to choose which format

HEIF
Use HEIF when…
  • Digital Photography
  • Camera Capture
  • Image Archiving
  • Multi-image composites
VTF
Use VTF when…
  • Source Engine Game Textures
  • Custom Maps and Modding (Garry's Mod, CS:GO)
  • Animated In-Game Decals and Sprays
  • Environment Cubemaps (Skyboxes)
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