Free webp to jpg
Image MIME Reference
G3-Fax

Group 3 Fax Image

image/g3fax
VS

Valve Texture Format

image/vnd.valve.source.texture
VTF

A complete technical comparison of Group 3 Fax Image and Valve Texture Format — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature G3-Fax VTF
Transparency (Alpha) ✕ No Yes
Animation Support ✕ No Yes
Progressive Loading ✕ No ✕ No
HDR Support ✕ No Yes
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
Group 3 Fax Image
image/g3fax
Extension
.g3
Container Raw Bitstream
Compression Lossless (CCITT Group 3)
Algorithm
CCITT Group 3 (Modified Huffman / READ)
Color Depth 1-bit (Monochrome)
Developed by CCITT (now ITU-T) / IETF
Released 1980
Magic Bytes
None (Raw Bitstream)
Full G3-Fax reference →
Valve Texture Format
image/vnd.valve.source.texture
Extension
.vtf
Container Valve Texture Format Header
Compression DXTC (DXT1, DXT3, DXT5) / Uncompressed (BGRA8888, RGB888, etc.)
Algorithm
DXT1-DXT5None
Color Depth 8-bit, 24-bit (RGB), 32-bit (RGBA), 16-bit Floating Point (HDR)
Developed by Valve Corporation
Released 2004
Magic Bytes
56 54 46 00
Full VTF reference →

Browser Support Comparison

Browser G3-Fax VTF
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
G3-Fax

G3-Fax Strengths

  • Extremely efficient compression for 1-bit black-and-white text and line art
  • Standardized via RFC 1494 for email and internet fax transmission
  • Low bandwidth requirements
Limitations
  • Raw format lacks metadata (such as image width and resolution), requiring out-of-band information to decode accurately
  • Strictly limited to 1-bit monochrome imagery
  • Zero native web browser support
VTF

VTF Strengths

  • Extremely fast loading within the Source Engine because the block-compressed data goes directly into the GPU's VRAM without CPU decompression overhead
  • Bundles mipmaps, volumetric slices, cubemap faces, and animation frames entirely within a single file
  • Openly documented by the Valve Developer Community, leading to a massive ecosystem of third-party modding tools
Limitations
  • Strictly tied to the Source Engine ecosystem; entirely useless in standard web or print contexts
  • No native support in standard image editors without hunting down and installing specialized plugins
  • Block compression algorithms (DXT) are lossy and can cause visible artifacting, especially on normal maps or smooth gradients

When to choose which format

G3-Fax
Use G3-Fax when…
  • Telefacsimile (Fax) Transmission
  • Internet Fax (T.37)
  • Document Archiving
  • Telephony Systems
VTF
Use VTF when…
  • Source Engine Game Textures
  • Custom Maps and Modding (Garry's Mod, CS:GO)
  • Animated In-Game Decals and Sprays
  • Environment Cubemaps (Skyboxes)
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