Image MIME Reference
FST-Image
FAST Search & Transfer Image
image/vnd.fst
VS
Radiance HDR
image/vnd.radiance
Radiance
A complete technical comparison of FAST Search & Transfer Image and Radiance HDR — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | FST-Image | Radiance |
|---|---|---|
| Transparency (Alpha) | ✕ No | ✕ No |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | Yes |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | ✕ No | ✕ No |
FAST Search & Transfer Image
image/vnd.fst
Extension
.fst
Container
Proprietary FAST Container
Compression
Proprietary
Algorithm
Unknown (Proprietary FAST encoding)
Color Depth
Unknown
Developed by
FAST Search & Transfer ASA (Arild Fuldseth)
Released
2000
Magic Bytes
Unknown (Proprietary)
Radiance HDR
image/vnd.radiance
Extension
.hdr.pic.rgbe.xyze
Container
Radiance Information Header
Compression
Run-Length Encoding (RLE) / Uncompressed
Algorithm
Adaptive Run-Length Encoding (RLE)
Color Depth
32-bit (8-bit per channel RGB + 8-bit shared Exponent)
Developed by
Greg Ward (Lawrence Berkeley National Laboratory)
Released
1989
Magic Bytes
23 3F 52 41 44 49 41 4E 43 45
Browser Support Comparison
| Browser | FST-Image | Radiance |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
FST-Image
FST-Image Strengths
- Historically served as an optimized, compressed format for FAST's early multimedia and live streaming engines over constrained late-1990s bandwidth
Limitations
- Completely obsolete and non-functional in modern software ecosystems
- Undocumented, closed-source binary structure with zero support in modern image processing libraries
- Shares its file extension with several other distinct file types (such as FL Studio state files or FAST Search dictionaries), leading to easy misidentification
Radiance
Radiance Strengths
- Universally supported by almost every 3D modeling software, renderer, and game engine in existence
- RGBE encoding offers a brilliant balance between High Dynamic Range capability and small file size (compared to 32-bit float OpenEXR)
- Simple, easy-to-parse ASCII header followed by straightforward RLE binary data
Limitations
- Does not support alpha transparency (no way to store an isolated light source with a transparent background)
- The shared exponent architecture can occasionally introduce banding or color artifacts in extreme edge cases compared to true 16-bit/32-bit floating-point formats like OpenEXR
- Zero native browser support for 2D viewing
When to choose which format
FST-Image
Use FST-Image when…
- Historical FAST Enterprise Search Indexing
- Legacy Proprietary Multimedia Streaming (late 1990s)
- Internal Media Transmission
Radiance
Use Radiance when…
- Image-Based Lighting (IBL)
- 3D Environment Maps (HDRI Skydomes)
- Lighting Simulation
- VFX and CGI Rendering