Free webp to jpg
Image MIME Reference
DPX

Digital Picture Exchange

image/dpx
VS

Radiance HDR

image/vnd.radiance
Radiance

A complete technical comparison of Digital Picture Exchange and Radiance HDR — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature DPX Radiance
Transparency (Alpha) Yes ✕ No
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support Yes Yes
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
Digital Picture Exchange
image/dpx
Extension
.dpx
Container DPX (SMPTE ST 268)
Compression Uncompressed / RLE (Rarely used)
Algorithm
Uncompressed
Color Depth 8-bit, 10-bit, 12-bit, 16-bit, 32-bit (Float)
Developed by SMPTE (Society of Motion Picture and Television Engineers)
Released 1994
Magic Bytes
53 44 50 58 (Big-endian) / 58 50 44 53 (Little-endian)
Full DPX reference →
Radiance HDR
image/vnd.radiance
Extension
.hdr.pic.rgbe.xyze
Container Radiance Information Header
Compression Run-Length Encoding (RLE) / Uncompressed
Algorithm
Adaptive Run-Length Encoding (RLE)
Color Depth 32-bit (8-bit per channel RGB + 8-bit shared Exponent)
Developed by Greg Ward (Lawrence Berkeley National Laboratory)
Released 1989
Magic Bytes
23 3F 52 41 44 49 41 4E 43 45
Full Radiance reference →

Browser Support Comparison

Browser DPX Radiance
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
DPX

DPX Strengths

  • Industry standard for transferring uncompressed, high-fidelity film and VFX data
  • Rich industry-specific metadata including timecode, keykode, and film stock information
  • Supports logarithmic color spaces (LogC, Cineon) to preserve the massive dynamic range of film negatives
Limitations
  • Massive file sizes (e.g., a single 4K 10-bit frame is ~50MB, resulting in ~1.2GB per second at 24fps)
  • Zero native support in web browsers or consumer OS image viewers
  • Requires heavy-duty, fast storage infrastructure (RAID/NVMe) to playback in real-time
Radiance

Radiance Strengths

  • Universally supported by almost every 3D modeling software, renderer, and game engine in existence
  • RGBE encoding offers a brilliant balance between High Dynamic Range capability and small file size (compared to 32-bit float OpenEXR)
  • Simple, easy-to-parse ASCII header followed by straightforward RLE binary data
Limitations
  • Does not support alpha transparency (no way to store an isolated light source with a transparent background)
  • The shared exponent architecture can occasionally introduce banding or color artifacts in extreme edge cases compared to true 16-bit/32-bit floating-point formats like OpenEXR
  • Zero native browser support for 2D viewing

When to choose which format

DPX
Use DPX when…
  • Film Scanning
  • Visual Effects (VFX)
  • Digital Intermediate (DI)
  • Color Grading
  • Archival
Radiance
Use Radiance when…
  • Image-Based Lighting (IBL)
  • 3D Environment Maps (HDRI Skydomes)
  • Lighting Simulation
  • VFX and CGI Rendering
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