Image MIME Reference
DjVu
DjVu Document
image/vnd.djvu
VS
Valve Texture Format
image/vnd.valve.source.texture
VTF
A complete technical comparison of DjVu Document and Valve Texture Format — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | DjVu | VTF |
|---|---|---|
| Transparency (Alpha) | Yes | Yes |
| Animation Support | ✕ No | Yes |
| Progressive Loading | Yes | ✕ No |
| HDR Support | ✕ No | Yes |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | ✕ No | ✕ No |
DjVu Document
image/vnd.djvu
Extension
.djvu.djv
Container
Interchange File Format (IFF)
Compression
JB2 (Bi-tonal Text) / IW44 (Wavelet Background) / BZZ (General Data/Text)
Algorithm
JB2IW44BZZ
Color Depth
1-bit (Foreground Text), 24-bit (Background)
Developed by
AT&T Labs (Yann LeCun, Léon Bottou, Patrick Haffner, Paul G. Howard)
Released
1996
Magic Bytes
41 54 26 54 46 4F 52 4D
Valve Texture Format
image/vnd.valve.source.texture
Extension
.vtf
Container
Valve Texture Format Header
Compression
DXTC (DXT1, DXT3, DXT5) / Uncompressed (BGRA8888, RGB888, etc.)
Algorithm
DXT1-DXT5None
Color Depth
8-bit, 24-bit (RGB), 32-bit (RGBA), 16-bit Floating Point (HDR)
Developed by
Valve Corporation
Released
2004
Magic Bytes
56 54 46 00
Browser Support Comparison
| Browser | DjVu | VTF |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
DjVu
DjVu Strengths
- Unmatched compression ratios for high-resolution scanned documents (often 5 to 10 times smaller than equivalent JPEG/TIFF-based PDFs)
- Separates text layers cleanly from backgrounds, allowing for highly legible text even at low file sizes
- Embedded OCR (Optical Character Recognition) text layers allow for fast searching
Limitations
- Lacks native support in modern operating systems and web browsers, requiring third-party software
- Largely superseded by PDF/A and modern PDF compression standards in standard corporate workflows
- Not suitable for vector graphics or born-digital documents (like Word exports), where standard PDF is far superior
VTF
VTF Strengths
- Extremely fast loading within the Source Engine because the block-compressed data goes directly into the GPU's VRAM without CPU decompression overhead
- Bundles mipmaps, volumetric slices, cubemap faces, and animation frames entirely within a single file
- Openly documented by the Valve Developer Community, leading to a massive ecosystem of third-party modding tools
Limitations
- Strictly tied to the Source Engine ecosystem; entirely useless in standard web or print contexts
- No native support in standard image editors without hunting down and installing specialized plugins
- Block compression algorithms (DXT) are lossy and can cause visible artifacting, especially on normal maps or smooth gradients
When to choose which format
DjVu
Use DjVu when…
- Scanned Books and Manuals
- Digital Libraries (e.g., Internet Archive)
- Historical Document Archiving
VTF
Use VTF when…
- Source Engine Game Textures
- Custom Maps and Modding (Garry's Mod, CS:GO)
- Animated In-Game Decals and Sprays
- Environment Cubemaps (Skyboxes)