Image MIME Reference
Corel-CMX
Corel Metafile Exchange
image/x-cmx
VS
Valve Texture Format
image/vnd.valve.source.texture
VTF
A complete technical comparison of Corel Metafile Exchange and Valve Texture Format — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | Corel-CMX | VTF |
|---|---|---|
| Transparency (Alpha) | Yes | Yes |
| Animation Support | ✕ No | Yes |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | Yes |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | Yes | ✕ No |
Corel Metafile Exchange
image/x-cmx
Extension
.cmx
Container
RIFF (Resource Interchange File Format)
Compression
Uncompressed Vector Commands / Embedded Raster Compression (Optional)
Algorithm
None (Vector)
Color Depth
Vector Data, Supports embedded bitmaps
Developed by
Corel Corporation
Released
Mid-1990s
Magic Bytes
52 49 46 46 (skip 4) 43 4D 58 31
Valve Texture Format
image/vnd.valve.source.texture
Extension
.vtf
Container
Valve Texture Format Header
Compression
DXTC (DXT1, DXT3, DXT5) / Uncompressed (BGRA8888, RGB888, etc.)
Algorithm
DXT1-DXT5None
Color Depth
8-bit, 24-bit (RGB), 32-bit (RGBA), 16-bit Floating Point (HDR)
Developed by
Valve Corporation
Released
2004
Magic Bytes
56 54 46 00
Browser Support Comparison
| Browser | Corel-CMX | VTF |
|---|---|---|
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
Corel-CMX
Corel-CMX Strengths
- Preserves rich vector attributes and layer groupings native to the Corel drawing engine better than standard WMF files
- Significantly smaller footprint than full CDR project files, making it excellent for early CD-ROM clip art distribution
- Maintains decent support in the open-source community thanks to libraries like libcdr
Limitations
- Proprietary format strictly tied to Corel's ecosystem, often causing compatibility issues with Adobe software
- Zero support in web browsers; must be converted to SVG for modern web usage
- Largely obsolete for modern workflows, superseded by PDF and SVG
VTF
VTF Strengths
- Extremely fast loading within the Source Engine because the block-compressed data goes directly into the GPU's VRAM without CPU decompression overhead
- Bundles mipmaps, volumetric slices, cubemap faces, and animation frames entirely within a single file
- Openly documented by the Valve Developer Community, leading to a massive ecosystem of third-party modding tools
Limitations
- Strictly tied to the Source Engine ecosystem; entirely useless in standard web or print contexts
- No native support in standard image editors without hunting down and installing specialized plugins
- Block compression algorithms (DXT) are lossy and can cause visible artifacting, especially on normal maps or smooth gradients
When to choose which format
Corel-CMX
Use Corel-CMX when…
- Legacy CorelDRAW Clip Art Collections
- Vector Graphic Exchange within Corel Suite
- Historical Desktop Publishing Assets
VTF
Use VTF when…
- Source Engine Game Textures
- Custom Maps and Modding (Garry's Mod, CS:GO)
- Animated In-Game Decals and Sprays
- Environment Cubemaps (Skyboxes)