Image MIME Reference
CGM
Computer Graphics Metafile
image/cgm
VS
Radiance HDR
image/vnd.radiance
Radiance
A complete technical comparison of Computer Graphics Metafile and Radiance HDR — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | CGM | Radiance |
|---|---|---|
| Transparency (Alpha) | Yes | ✕ No |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | Yes |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | Yes | ✕ No |
Computer Graphics Metafile
image/cgm
Extension
.cgm
Container
CGM
Compression
Uncompressed / Binary / Character / Clear Text
Algorithm
Deflate (in some WebCGM profiles)
Color Depth
8-bit, 16-bit, 24-bit, 32-bit
Developed by
ISO / IEC
Released
1987
Magic Bytes
00 20 (Binary) / 42 45 47 49 4E 20 4D 45 54 41 46 49 4C 45 (Clear Text)
Radiance HDR
image/vnd.radiance
Extension
.hdr.pic.rgbe.xyze
Container
Radiance Information Header
Compression
Run-Length Encoding (RLE) / Uncompressed
Algorithm
Adaptive Run-Length Encoding (RLE)
Color Depth
32-bit (8-bit per channel RGB + 8-bit shared Exponent)
Developed by
Greg Ward (Lawrence Berkeley National Laboratory)
Released
1989
Magic Bytes
23 3F 52 41 44 49 41 4E 43 45
Browser Support Comparison
| Browser | CGM | Radiance |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
CGM
CGM Strengths
- Strictly standardized by ISO, ensuring long-term archiving and cross-platform compatibility in engineering
- Excellent support for rich metadata, hyperlinks, and technical hotspots via the WebCGM profile
- Can store complex 2D geometry, rasters, and text in a single lightweight file
Limitations
- Multiple encoding schemes (Binary, Character, Clear Text) make parser development difficult
- Zero native support in modern web browsers without third-party plugins
- Largely replaced by SVG for general-purpose 2D vector graphics on the web
Radiance
Radiance Strengths
- Universally supported by almost every 3D modeling software, renderer, and game engine in existence
- RGBE encoding offers a brilliant balance between High Dynamic Range capability and small file size (compared to 32-bit float OpenEXR)
- Simple, easy-to-parse ASCII header followed by straightforward RLE binary data
Limitations
- Does not support alpha transparency (no way to store an isolated light source with a transparent background)
- The shared exponent architecture can occasionally introduce banding or color artifacts in extreme edge cases compared to true 16-bit/32-bit floating-point formats like OpenEXR
- Zero native browser support for 2D viewing
When to choose which format
CGM
Use CGM when…
- Technical Illustrations
- Aerospace & Defense (S1000D)
- CAD/CAM
- Geophysics
Radiance
Use Radiance when…
- Image-Based Lighting (IBL)
- 3D Environment Maps (HDRI Skydomes)
- Lighting Simulation
- VFX and CGI Rendering