Image MIME Reference
SGI
Silicon Graphics Image
image/sgi
VS
Pixologic ZBrush PCX
image/vnd.zbrush.pcx
ZBrush-PCX
A complete technical comparison of Silicon Graphics Image and Pixologic ZBrush PCX — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | SGI | ZBrush-PCX |
|---|---|---|
| Transparency (Alpha) | Yes | ✕ No |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | ✕ No |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | ✕ No | ✕ No |
Silicon Graphics Image
image/sgi
Extension
.sgi.rgb.rgba.bw.int.inta
Container
SGI Image Format
Compression
Uncompressed / Lossless (Run-Length Encoding)
Algorithm
RLENone
Color Depth
8-bit, 16-bit (Per Channel)
Developed by
Paul Haeberli (Silicon Graphics)
Released
1990
Magic Bytes
01 DA
Pixologic ZBrush PCX
image/vnd.zbrush.pcx
Extension
.pcx
Container
ZSoft PCX
Compression
Run-Length Encoding (RLE)
Algorithm
ZSoft Run-Length Encoding (RLE)
Color Depth
8-bit (Grayscale), 24-bit (RGB)
Developed by
ZSoft (Format) / Pixologic (MIME Registration)
Released
1985
Magic Bytes
0A 05 01 08
Browser Support Comparison
| Browser | SGI | ZBrush-PCX |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
SGI
SGI Strengths
- Pioneered multi-channel and 16-bit per channel imaging capabilities required for high-end 1990s visual effects
- Extremely robust and simple header structure
- Reliable Run-Length Encoding provided solid lossless compression for flat-shaded 3D renders
Limitations
- Completely obsolete for modern web and application development
- Zero native web browser compatibility
- Largely replaced by TIFF and OpenEXR in modern professional VFX and 3D pipelines
ZBrush-PCX
ZBrush-PCX Strengths
- Extremely simple, lossless RLE compression makes it trivial to parse and encode programmatically
- Universally supported by almost every 2D image editor created since the 1990s
Limitations
- Completely obsolete for modern 3D workflows, which require 16-bit or 32-bit floating-point precision (like OpenEXR or TIFF) to avoid stepping artifacts in displacement maps
- No support for modern metadata (EXIF/XMP) or native alpha channels
- Zero native support in modern web browsers
When to choose which format
SGI
Use SGI when…
- Legacy 3D Animation & VFX
- Silicon Graphics IRIX Workflows
- Historical CGI Archiving
ZBrush-PCX
Use ZBrush-PCX when…
- Legacy ZBrush Alpha Brushes
- 8-bit Grayscale Displacement Maps
- ZBrush Texture Exports