Image MIME Reference
SGI-RGB
Silicon Graphics Image
image/x-rgb
VS
Sony Alpha Raw Image
image/x-sony-arw
Sony-ARW
A complete technical comparison of Silicon Graphics Image and Sony Alpha Raw Image — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | SGI-RGB | Sony-ARW |
|---|---|---|
| Transparency (Alpha) | Yes | ✕ No |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | Yes |
| EXIF Metadata | ✕ No | Yes |
| ICC Color Profile | ✕ No | Yes |
Silicon Graphics Image
image/x-rgb
Extension
.rgb.sgi.rgba.bw.int.inta
Container
SGI Image Header (512 bytes)
Compression
Uncompressed / Run-Length Encoding (RLE)
Algorithm
NoneScanline RLE
Color Depth
8-bit (Per Channel), 16-bit (Per Channel)
Developed by
Silicon Graphics, Inc. (Paul Haeberli)
Released
1988
Magic Bytes
01 DA
Sony Alpha Raw Image
image/x-sony-arw
Extension
.arw
Container
TIFF-based (Proprietary)
Compression
Uncompressed / Lossless Compressed / Lossy Compressed
Algorithm
NoneSony Proprietary LosslessSony Proprietary Lossy
Color Depth
12-bit (Per Channel), 14-bit (Per Channel)
Developed by
Sony Corporation
Released
2006
Magic Bytes
49 49 2A 00
Browser Support Comparison
| Browser | SGI-RGB | Sony-ARW |
|---|---|---|
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SGI-RGB
SGI-RGB Strengths
- Supports 16-bit precision per channel and an embedded alpha channel, making it ideal for the demanding compositing workflows of 1990s cinema VFX
- The scanline-based RLE compression was exceptionally fast to decode on classic MIPS-based SGI workstations
- Features a straightforward 512-byte header, making it relatively easy to parse and write custom decoders in C or Python
Limitations
- Completely obsolete and unsupported in modern web environments
- Replaced entirely by TIFF, OpenEXR, and PNG in modern visual effects and 3D rendering pipelines
- Lacks support for modern color management via ICC profiles or advanced EXIF metadata
Sony-ARW
Sony-ARW Strengths
- Retains absolute maximum sensor data, enabling massive shadow recovery and highlight protection compared to compressed in-camera JPEGs
- Embeds high-quality JPEG previews and robust metadata, allowing photographers to match in-camera color science (like Creative Looks) perfectly during raw processing
- Utilizes the standard TIFF container structure, ensuring broad compatibility with open-source decoding libraries (like LibRaw)
Limitations
- Proprietary format means it requires constant updates to raw processing engines every time Sony releases a new camera model
- Sony's historically controversial lossy compression algorithm (often called 'star eater' due to spatial filtering artifacts) was a drawback for astrophotography in older ARW versions, though largely resolved in newer models with uncompressed/lossless options
- Cannot be directly embedded into web pages or used in standard HTML/CSS contexts
When to choose which format
SGI-RGB
Use SGI-RGB when…
- Legacy 3D Animation and VFX Textures
- Silicon Graphics IRIX Workstation Archival
- 1990s Medical Imaging
Sony-ARW
Use Sony-ARW when…
- Professional Digital Photography
- Non-destructive Image Post-Processing
- High Dynamic Range (HDR) Imaging Archival