Free webp to jpg
Image MIME Reference
PCX

PiCture eXchange

image/x-pcx
VS

GIMP Image Format

image/x-xcf
XCF

A complete technical comparison of PiCture eXchange and GIMP Image Format — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature PCX XCF
Transparency (Alpha) ✕ No Yes
Animation Support ✕ No Yes
Progressive Loading ✕ No ✕ No
HDR Support ✕ No Yes
EXIF Metadata ✕ No Yes
ICC Color Profile ✕ No Yes
PiCture eXchange
image/x-pcx
Extension
.pcx
Container ZSoft Proprietary Header (128 bytes)
Compression Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth 1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by ZSoft Corporation
Released 1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Full PCX reference →
GIMP Image Format
image/x-xcf
Extension
.xcf
Container GIMP Hierarchical Chunk Container
Compression None / RLE (Run-Length Encoding) / Zlib / Deflate (In newer GIMP versions)
Algorithm
NoneRLEZlib
Color Depth 8-bit per channel, 16-bit per channel, 32-bit floating point
Developed by Spencer Kimball, Peter Mattis, and the GIMP Development Team
Released 1995
Magic Bytes
67 69 6D 70 20 78 63 66
Full XCF reference →

Browser Support Comparison

Browser PCX XCF
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
PCX

PCX Strengths

  • Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
  • Retains crisp, lossless pixel data suitable for pixel art and interface assets
  • Well-documented and highly supported by older desktop publishing and image editing software
Limitations
  • Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
  • Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
  • Zero support in web browsers; must be converted to PNG for web use
XCF

XCF Strengths

  • Preserves all non-destructive editing elements, layer hierarchies, masks, and alpha channels across GIMP sessions
  • Open and thoroughly documented specification within the open-source community, allowing third-party tools like Krita and ImageMagick to read project files
  • Reliable magic byte header prevents misidentification
Limitations
  • Massive file sizes because raw, unflattened layer bitmaps and masks are stored directly within the project archive
  • Completely proprietary to the GIMP ecosystem for deep editing; cannot be natively rendered or parsed by web browsers
  • Third-party software supporting XCF may occasionally struggle to render complex text layer adjustments or advanced layer blend modes identically to GIMP

When to choose which format

PCX
Use PCX when…
  • MS-DOS and Early Windows Graphics
  • 1990s Video Game Assets (Textures, UI)
  • Retro Computing Archival
XCF
Use XCF when…
  • GIMP Native Project Archival
  • Layered Photo Editing and Graphic Design
  • Intermediary Asset Preparation for Export
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