Image MIME Reference
PCX
PiCture eXchange
image/x-pcx
VS
Simple Vector Format
image/vnd.svf
SVF
A complete technical comparison of PiCture eXchange and Simple Vector Format — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | PCX | SVF |
|---|---|---|
| Transparency (Alpha) | ✕ No | Yes |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | ✕ No |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | ✕ No | ✕ No |
PiCture eXchange
image/x-pcx
Extension
.pcx
Container
ZSoft Proprietary Header (128 bytes)
Compression
Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth
1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by
ZSoft Corporation
Released
1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Simple Vector Format
image/vnd.svf
Extension
.svf
Container
Custom Binary/Text (Legacy) or ZIP (Autodesk Forge)
Compression
Uncompressed / Deflate (in modern Autodesk SVF implementations)
Algorithm
None
Color Depth
Vector Data (Not Applicable)
Developed by
SoftSource & NCSA (National Center for Supercomputing Applications)
Released
1995
Magic Bytes
Unknown (SoftSource SVF)
Browser Support Comparison
| Browser | PCX | SVF |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
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|
✕ | ✕ |
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|
✕ | ✕ |
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|
✕ | ✕ |
PCX
PCX Strengths
- Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
- Retains crisp, lossless pixel data suitable for pixel art and interface assets
- Well-documented and highly supported by older desktop publishing and image editing software
Limitations
- Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
- Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
- Zero support in web browsers; must be converted to PNG for web use
SVF
SVF Strengths
- Acted as a crucial pioneering stepping-stone in proving that scalable, zoomable vector graphics were viable and necessary for the World Wide Web
Limitations
- Completely obsolete and unsupported by modern web standards
- Required end-users to install bulky, proprietary browser plugins
- Causes significant developer confusion today due to Autodesk adopting the exact same acronym and file extension for a completely different technology
When to choose which format
PCX
Use PCX when…
- MS-DOS and Early Windows Graphics
- 1990s Video Game Assets (Textures, UI)
- Retro Computing Archival
SVF
Use SVF when…
- Historical Web-based CAD Viewers (1990s)
- Legacy 2D Vector Archival
- Autodesk Platform Services (Forge) Model Translation (Name Collision)