Image MIME Reference
PCX
PiCture eXchange
image/x-pcx
VS
Adobe Photoshop Document
image/vnd.adobe.photoshop
PSD
A complete technical comparison of PiCture eXchange and Adobe Photoshop Document — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | PCX | PSD |
|---|---|---|
| Transparency (Alpha) | ✕ No | Yes |
| Animation Support | ✕ No | Yes |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | Yes |
| EXIF Metadata | ✕ No | Yes |
| ICC Color Profile | ✕ No | Yes |
PiCture eXchange
image/x-pcx
Extension
.pcx
Container
ZSoft Proprietary Header (128 bytes)
Compression
Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth
1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by
ZSoft Corporation
Released
1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Adobe Photoshop Document
image/vnd.adobe.photoshop
Extension
.psd.psb.pdd
Container
Adobe Photoshop Document (PSD/PSB)
Compression
Uncompressed / RLE (Run-Length Encoding) / ZIP
Algorithm
RLEZIP (with or without prediction)None
Color Depth
1-bit (Bitmap), 8-bit, 16-bit, 32-bit (Float/HDR)
Developed by
Adobe Systems
Released
1990
Magic Bytes
38 42 50 53
Browser Support Comparison
| Browser | PCX | PSD |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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|
✕ | ✕ |
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✕ | ✕ |
PCX
PCX Strengths
- Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
- Retains crisp, lossless pixel data suitable for pixel art and interface assets
- Well-documented and highly supported by older desktop publishing and image editing software
Limitations
- Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
- Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
- Zero support in web browsers; must be converted to PNG for web use
PSD
PSD Strengths
- The undisputed global standard for layered raster graphics and non-destructive image editing
- Supports incredibly complex compositions combining raster data, vector shapes, live text, and adjustment layers
- Full support for advanced color spaces (CMYK, Lab, multi-channel) and 32-bit floating-point HDR workflows
Limitations
- Proprietary format: while the specification is published, complete feature-parity is rarely achieved by third-party software (e.g., smart objects and complex layer styles often break)
- Files can reach enormous sizes (gigabytes) due to the preservation of unflattened, high-resolution layer data
- Zero support for native rendering in web browsers or standard mobile image viewers
When to choose which format
PCX
Use PCX when…
- MS-DOS and Early Windows Graphics
- 1990s Video Game Assets (Textures, UI)
- Retro Computing Archival
PSD
Use PSD when…
- Professional Photo Retouching
- Digital Painting and Illustration
- UI/UX Design Workflows
- Graphic Design and Print Production