Image MIME Reference
PBM
Portable Bitmap
image/x-portable-bitmap
VS
PiCture eXchange
image/x-pcx
PCX
A complete technical comparison of Portable Bitmap and PiCture eXchange — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | PBM | PCX |
|---|---|---|
| Transparency (Alpha) | ✕ No | ✕ No |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | ✕ No |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | ✕ No | ✕ No |
Portable Bitmap
image/x-portable-bitmap
Extension
.pbm
Container
Netpbm
Compression
Uncompressed
Algorithm
None
Color Depth
1-bit (Monochrome)
Developed by
Jef Poskanzer (Netpbm Project)
Released
1988
Magic Bytes
50 31 (ASCII) or 50 34 (Binary)
PiCture eXchange
image/x-pcx
Extension
.pcx
Container
ZSoft Proprietary Header (128 bytes)
Compression
Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth
1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by
ZSoft Corporation
Released
1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Browser Support Comparison
| Browser | PBM | PCX |
|---|---|---|
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
PBM
PBM Strengths
- Absolute structural simplicity allows parsers to be written from scratch with just a few lines of code
- ASCII encoding allows manual editing and debugging directly within a standard text editor
- Serves as a flawless, lossless intermediary for 1-bit raster data like scanned documents or barcodes
Limitations
- Strictly limited to 1-bit monochrome images; cannot natively display shades of gray or color
- Lack of compression results in extremely large file sizes, particularly when using the ASCII 'P1' encoding
- No support for alpha transparency or modern metadata standards like EXIF
PCX
PCX Strengths
- Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
- Retains crisp, lossless pixel data suitable for pixel art and interface assets
- Well-documented and highly supported by older desktop publishing and image editing software
Limitations
- Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
- Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
- Zero support in web browsers; must be converted to PNG for web use
When to choose which format
PBM
Use PBM when…
- Optical Character Recognition (OCR) Pre-processing
- Unix/Linux Command-Line Image Pipelines
- Academic Image Processing Teaching
PCX
Use PCX when…
- MS-DOS and Early Windows Graphics
- 1990s Video Game Assets (Textures, UI)
- Retro Computing Archival