Free webp to jpg
Image MIME Reference
NAPLPS

North American Presentation Level Protocol Syntax

image/naplps
VS

PiCture eXchange

image/x-pcx
PCX

A complete technical comparison of North American Presentation Level Protocol Syntax and PiCture eXchange — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature NAPLPS PCX
Transparency (Alpha) ✕ No ✕ No
Animation Support Yes ✕ No
Progressive Loading Yes ✕ No
HDR Support ✕ No ✕ No
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
North American Presentation Level Protocol Syntax
image/naplps
Extension
.nap.naplps
Container NAPLPS Byte Stream
Compression Uncompressed (Tokenized ASCII Commands)
Algorithm
None (Coordinate encoding)
Color Depth 16-color palette (Indexed from larger color spaces)
Developed by ANSI / CSA (Based on Canadian CRC's Telidon)
Released 1983
Magic Bytes
1B (Variable / ESC sequences)
Full NAPLPS reference →
PiCture eXchange
image/x-pcx
Extension
.pcx
Container ZSoft Proprietary Header (128 bytes)
Compression Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth 1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by ZSoft Corporation
Released 1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Full PCX reference →

Browser Support Comparison

Browser NAPLPS PCX
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
NAPLPS

NAPLPS Strengths

  • Extremely bandwidth-efficient, enabling colorful graphical interfaces over early 300 baud dial-up connections
  • Resolution-independent vector scaling allowed the exact same file to be displayed accurately on varied early PC monitors and television sets
Limitations
  • Completely obsolete and unsupported by modern web technologies
  • Relies heavily on stateful parsing and terminal emulators rather than straightforward file decoding
  • Easily misidentified by MIME sniffers as plain text or generic binary streams due to the lack of a standardized file header
PCX

PCX Strengths

  • Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
  • Retains crisp, lossless pixel data suitable for pixel art and interface assets
  • Well-documented and highly supported by older desktop publishing and image editing software
Limitations
  • Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
  • Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
  • Zero support in web browsers; must be converted to PNG for web use

When to choose which format

NAPLPS
Use NAPLPS when…
  • 1980s Videotex Services
  • Prodigy Online Service Graphics
  • Historical BBS Terminal Graphics
  • Legacy Teletext Broadcasts
PCX
Use PCX when…
  • MS-DOS and Early Windows Graphics
  • 1990s Video Game Assets (Textures, UI)
  • Retro Computing Archival
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