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Image MIME Reference
KTX2

Khronos Texture 2.0

image/ktx2
VS

Sony SR2 Raw Image

image/x-sony-sr2
Sony-SR2

A complete technical comparison of Khronos Texture 2.0 and Sony SR2 Raw Image — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature KTX2 Sony-SR2
Transparency (Alpha) Yes ✕ No
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support Yes Yes
EXIF Metadata ✕ No Yes
ICC Color Profile ✕ No Yes
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container KTX 2.0
Compression Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth 8-bit, 16-bit, 32-bit (Float)
Developed by Khronos Group
Released 2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Full KTX2 reference →
Sony SR2 Raw Image
image/x-sony-sr2
Extension
.sr2
Container TIFF-based (Proprietary)
Compression Uncompressed / Sony Proprietary Lossless
Algorithm
NoneSony Proprietary Lossless
Color Depth 12-bit (Per Channel)
Developed by Sony Corporation
Released 2005
Magic Bytes
49 49 2A 00
Full Sony-SR2 reference →

Browser Support Comparison

Browser KTX2 Sony-SR2
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
KTX2

KTX2 Strengths

  • Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
  • Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
  • Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
  • Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
  • Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
  • Zero support in traditional 2D image viewers or native OS previews
Sony-SR2

Sony-SR2 Strengths

  • Retains raw, unprocessed sensor data from legacy cameras, allowing modern raw processors to extract vastly superior image quality than what was possible in 2005
  • Utilizes a standard TIFF container structure, ensuring that community-maintained open-source decoding libraries (like LibRaw) can easily parse and maintain support for it indefinitely
Limitations
  • Completely obsolete format that has not been utilized in a new camera release in over a decade
  • MIME detection via magic bytes is unreliable due to TIFF header spoofing, requiring deeper EXIF inspection
  • Cannot be natively viewed in web browsers or standard operating system image viewers without specialized decoders

When to choose which format

KTX2
Use KTX2 when…
  • glTF 3D Models (KHR_texture_basisu)
  • WebGPU and WebGL Applications
  • Game Engines (Unity, Unreal, Godot)
  • Augmented and Virtual Reality (AR/VR)
Sony-SR2
Use Sony-SR2 when…
  • Legacy Sony Cyber-shot/Alpha Photography
  • Non-destructive Image Post-Processing
  • Raw Imaging Archival
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