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Image MIME Reference
KTX2

Khronos Texture 2.0

image/ktx2
VS

North American Presentation Level Protocol Syntax

image/naplps
NAPLPS

A complete technical comparison of Khronos Texture 2.0 and North American Presentation Level Protocol Syntax — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature KTX2 NAPLPS
Transparency (Alpha) Yes ✕ No
Animation Support ✕ No Yes
Progressive Loading ✕ No Yes
HDR Support Yes ✕ No
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container KTX 2.0
Compression Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth 8-bit, 16-bit, 32-bit (Float)
Developed by Khronos Group
Released 2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Full KTX2 reference →
North American Presentation Level Protocol Syntax
image/naplps
Extension
.nap.naplps
Container NAPLPS Byte Stream
Compression Uncompressed (Tokenized ASCII Commands)
Algorithm
None (Coordinate encoding)
Color Depth 16-color palette (Indexed from larger color spaces)
Developed by ANSI / CSA (Based on Canadian CRC's Telidon)
Released 1983
Magic Bytes
1B (Variable / ESC sequences)
Full NAPLPS reference →

Browser Support Comparison

Browser KTX2 NAPLPS
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
KTX2

KTX2 Strengths

  • Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
  • Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
  • Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
  • Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
  • Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
  • Zero support in traditional 2D image viewers or native OS previews
NAPLPS

NAPLPS Strengths

  • Extremely bandwidth-efficient, enabling colorful graphical interfaces over early 300 baud dial-up connections
  • Resolution-independent vector scaling allowed the exact same file to be displayed accurately on varied early PC monitors and television sets
Limitations
  • Completely obsolete and unsupported by modern web technologies
  • Relies heavily on stateful parsing and terminal emulators rather than straightforward file decoding
  • Easily misidentified by MIME sniffers as plain text or generic binary streams due to the lack of a standardized file header

When to choose which format

KTX2
Use KTX2 when…
  • glTF 3D Models (KHR_texture_basisu)
  • WebGPU and WebGL Applications
  • Game Engines (Unity, Unreal, Godot)
  • Augmented and Virtual Reality (AR/VR)
NAPLPS
Use NAPLPS when…
  • 1980s Videotex Services
  • Prodigy Online Service Graphics
  • Historical BBS Terminal Graphics
  • Legacy Teletext Broadcasts
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