Image MIME Reference
Kodak-KDC
Kodak KDC Raw Image
image/x-kodak-kdc
VS
PiCture eXchange
image/x-pcx
PCX
A complete technical comparison of Kodak KDC Raw Image and PiCture eXchange — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | Kodak-KDC | PCX |
|---|---|---|
| Transparency (Alpha) | ✕ No | ✕ No |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | Yes | ✕ No |
| EXIF Metadata | Yes | ✕ No |
| ICC Color Profile | Yes | ✕ No |
Kodak KDC Raw Image
image/x-kodak-kdc
Extension
.kdc
Container
TIFF/EP
Compression
Uncompressed / Proprietary Lossless
Algorithm
NoneLossless JPEG (ITU-T81)Proprietary Kodak Compression
Color Depth
10-bit, 12-bit (Per Channel)
Developed by
Eastman Kodak Company
Released
1995
Magic Bytes
49 49 2A 00 or 4D 4D 00 2A
PiCture eXchange
image/x-pcx
Extension
.pcx
Container
ZSoft Proprietary Header (128 bytes)
Compression
Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth
1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by
ZSoft Corporation
Released
1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Browser Support Comparison
| Browser | Kodak-KDC | PCX |
|---|---|---|
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
Kodak-KDC
Kodak-KDC Strengths
- Preserves original raw sensor data, allowing modern demosaicing software to extract significantly more detail and dynamic range than the camera's built-in JPEG engine could at the time
- Utilizes the standard TIFF container structure, ensuring broad compatibility with open-source decoding libraries (like LibRaw)
Limitations
- Completely obsolete proprietary format tied to a defunct line of consumer digital cameras
- Subject to widespread misidentification by automated MIME detection libraries due to structural similarities with standard TIFFs
- Cannot be natively viewed in web browsers or standard operating system image viewers without specialized decoders
PCX
PCX Strengths
- Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
- Retains crisp, lossless pixel data suitable for pixel art and interface assets
- Well-documented and highly supported by older desktop publishing and image editing software
Limitations
- Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
- Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
- Zero support in web browsers; must be converted to PNG for web use
When to choose which format
Kodak-KDC
Use Kodak-KDC when…
- Vintage Digital Photography Archival
- Kodak DC and EasyShare P-Series Raw Post-Processing
- Historical Imaging Research
PCX
Use PCX when…
- MS-DOS and Early Windows Graphics
- 1990s Video Game Assets (Textures, UI)
- Retro Computing Archival