Free webp to jpg
Image MIME Reference
Kodak-DCR

Kodak Digital Camera Raw

image/x-kodak-dcr
VS

PiCture eXchange

image/x-pcx
PCX

A complete technical comparison of Kodak Digital Camera Raw and PiCture eXchange — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature Kodak-DCR PCX
Transparency (Alpha) ✕ No ✕ No
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support Yes ✕ No
EXIF Metadata Yes ✕ No
ICC Color Profile Yes ✕ No
Kodak Digital Camera Raw
image/x-kodak-dcr
Extension
.dcr
Container TIFF/EP
Compression Uncompressed / Lossless JPEG
Algorithm
NoneLossless JPEG (ITU-T81)
Color Depth 12-bit (Per Channel)
Developed by Eastman Kodak Company
Released 1998
Magic Bytes
49 49 2A 00 or 4D 4D 00 2A
Full Kodak-DCR reference →
PiCture eXchange
image/x-pcx
Extension
.pcx
Container ZSoft Proprietary Header (128 bytes)
Compression Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth 1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by ZSoft Corporation
Released 1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Full PCX reference →

Browser Support Comparison

Browser Kodak-DCR PCX
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
Kodak-DCR

Kodak-DCR Strengths

  • Preserves the full dynamic range and uncompressed raw sensor data captured by foundational professional digital cameras
  • Utilizes the standard TIFF container structure, ensuring that open-source decoders like LibRaw can easily parse and interpret the files long after official vendor support has ended
Limitations
  • Completely obsolete proprietary format tied to camera hardware that is no longer manufactured
  • Shares the TIFF magic header, leading to widespread misidentification by automated MIME detection libraries
  • Cannot be natively viewed in web browsers or standard operating system image viewers without specialized codecs
PCX

PCX Strengths

  • Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
  • Retains crisp, lossless pixel data suitable for pixel art and interface assets
  • Well-documented and highly supported by older desktop publishing and image editing software
Limitations
  • Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
  • Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
  • Zero support in web browsers; must be converted to PNG for web use

When to choose which format

Kodak-DCR
Use Kodak-DCR when…
  • Vintage Professional Digital Photography (Kodak DCS series)
  • Non-destructive Image Post-Processing
  • Raw Imaging Archival
PCX
Use PCX when…
  • MS-DOS and Early Windows Graphics
  • 1990s Video Game Assets (Textures, UI)
  • Retro Computing Archival
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