Free webp to jpg
Image MIME Reference
JPX

JPEG 2000 Part 2 (Extended)

image/jpx
VS

PiCture eXchange

image/x-pcx
PCX

A complete technical comparison of JPEG 2000 Part 2 (Extended) and PiCture eXchange — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature JPX PCX
Transparency (Alpha) Yes ✕ No
Animation Support Yes ✕ No
Progressive Loading Yes ✕ No
HDR Support Yes ✕ No
EXIF Metadata Yes ✕ No
ICC Color Profile Yes ✕ No
JPEG 2000 Part 2 (Extended)
image/jpx
Extension
.jpx.jpf
Container ISOBMFF / JPX (ISO/IEC 15444-2)
Compression Lossy / Lossless
Algorithm
Discrete Wavelet Transform (DWT)
Color Depth 8-bit, 16-bit, 32-bit, 38-bit
Developed by Joint Photographic Experts Group (JPEG)
Released 2002
Magic Bytes
00 00 00 0C 6A 50 20 20 0D 0A 87 0A ... 66 74 79 70 6A 70 78 20
Full JPX reference →
PiCture eXchange
image/x-pcx
Extension
.pcx
Container ZSoft Proprietary Header (128 bytes)
Compression Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth 1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by ZSoft Corporation
Released 1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Full PCX reference →

Browser Support Comparison

Browser JPX PCX
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
JPX

JPX Strengths

  • Removes the color space limitations of baseline JP2, adding native support for CMYK, CIE Lab, and custom vendor color spaces
  • Supports multiple codestreams in a single file, allowing for rich compositing and animation
  • Enables fragmented files where image data and metadata can reside in separate physical files via data references
Limitations
  • Extremely complex specification makes full software implementation rare, leading to compatibility issues
  • Zero web browser support, rendering it unsuitable for public internet distribution
  • Often overkill for standard imaging tasks where baseline JP2 or modern alternatives like AVIF suffice
PCX

PCX Strengths

  • Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
  • Retains crisp, lossless pixel data suitable for pixel art and interface assets
  • Well-documented and highly supported by older desktop publishing and image editing software
Limitations
  • Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
  • Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
  • Zero support in web browsers; must be converted to PNG for web use

When to choose which format

JPX
Use JPX when…
  • Prepress & Commercial Printing (CMYK)
  • Geospatial Data
  • Archival Preservation
  • Medical Imaging
PCX
Use PCX when…
  • MS-DOS and Early Windows Graphics
  • 1990s Video Game Assets (Textures, UI)
  • Retro Computing Archival
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