Image MIME Reference
JPEG-XS
JPEG XS Image
image/jxs
VS
X Pixmap
image/x-xpixmap
XPM
A complete technical comparison of JPEG XS Image and X Pixmap — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | JPEG-XS | XPM |
|---|---|---|
| Transparency (Alpha) | Yes | Yes |
| Animation Support | Yes | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | Yes | ✕ No |
| EXIF Metadata | Yes | ✕ No |
| ICC Color Profile | Yes | ✕ No |
JPEG XS Image
image/jxs
Extension
.jxs
Container
ISOBMFF (ISO/IEC 21122-3) or Raw Codestream
Compression
Lossy (Visually Lossless) / Mathematically Lossless
Algorithm
JPEG XS (Low-complexity wavelet transform)
Color Depth
8-bit, 10-bit, 12-bit, 14-bit, 16-bit
Developed by
Joint Photographic Experts Group (JPEG) / intoPIX
Released
2019
Magic Bytes
FF 10 (Codestream) / XX XX XX XX 66 74 79 70 6A 78 73 20 (ISOBMFF)
X Pixmap
image/x-xpixmap
Extension
.xpm
Container
C Source Code Header (.c / .h)
Compression
Uncompressed (Source Code)
Algorithm
None
Color Depth
Indexed Color (Custom Palette with RGB and Alpha 'None')
Developed by
Daniel Dardailler and Colas Nahaboo (Bull / X Consortium)
Released
1989
Magic Bytes
2F 2A 20 58 50 4D 20 2A 2F (ASCII '/* XPM */')
Browser Support Comparison
| Browser | JPEG-XS | XPM |
|---|---|---|
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ |
✓
|
JPEG-XS
JPEG-XS Strengths
- Provides sub-millisecond encoding/decoding latency, essential for live production and gaming
- Extremely lightweight, requiring very little CPU, GPU, or FPGA memory to process
- Replaces uncompressed video links (like SDI or HDMI) over standard Ethernet networks with visually lossless quality
Limitations
- Compression ratios are typically much lower (between 2:1 and 10:1) compared to heavy codecs like HEVC or AV1
- Zero support in web browsers or standard consumer devices
- Primarily licensed to hardware manufacturers and professional software ecosystems
XPM
XPM Strengths
- Can be compiled directly into C or C++ source code without requiring an external asset loading mechanism
- Human-readable palette mapping allows developers to inspect, modify, or hand-craft icons directly within a text editor
- Native support for color palettes and transparency via the 'None' keyword
Limitations
- Extremely inefficient storage structure for large images, resulting in massive file bloat compared to binary formats like PNG
- Completely obsolete and unsupported in modern web browsers
- Parsing overhead requires compiling or interpreting text-based color tables at runtime
When to choose which format
JPEG-XS
Use JPEG-XS when…
- Live Video Broadcasting (SMPTE ST 2110)
- Video over IP Networks
- Virtual Reality / Augmented Reality (VR/AR)
- Automotive & Drone Cameras
XPM
Use XPM when…
- X Window System (X11) Application Icons and Cursors
- Embedded C/C++ Firmware Color UI Assets
- Early Linux Desktop Environment Themes