Image MIME Reference
JPEG-XS-Sequence
JPEG XS Image Sequence (HEIF Container)
image/jxss
VS
Khronos Texture 2.0
image/ktx2
KTX2
A complete technical comparison of JPEG XS Image Sequence (HEIF Container) and Khronos Texture 2.0 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | JPEG-XS-Sequence | KTX2 |
|---|---|---|
| Transparency (Alpha) | Yes | Yes |
| Animation Support | Yes | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | Yes | Yes |
| EXIF Metadata | Yes | ✕ No |
| ICC Color Profile | Yes | ✕ No |
JPEG XS Image Sequence (HEIF Container)
image/jxss
Extension
.jxss.jxs
Container
HEIF / ISOBMFF (ISO/IEC 23008-12)
Compression
Lossy (Visually Lossless) / Mathematically Lossless
Algorithm
JPEG XS (ISO/IEC 21122-1)
Color Depth
8-bit, 10-bit, 12-bit, 14-bit, 16-bit
Developed by
Joint Photographic Experts Group (JPEG)
Released
2019
Magic Bytes
XX XX XX XX 66 74 79 70 6A 78 73 73
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container
KTX 2.0
Compression
Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth
8-bit, 16-bit, 32-bit (Float)
Developed by
Khronos Group
Released
2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Browser Support Comparison
| Browser | JPEG-XS-Sequence | KTX2 |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
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|
✕ | ✕ |
JPEG-XS-Sequence
JPEG-XS-Sequence Strengths
- Provides sub-millisecond encoding and decoding latency across a video sequence while retaining visually lossless quality
- Leverages the robust ISOBMFF track structures for accurate frame timing, audio synchronization, and metadata handling
- Optimized for professional video production and IP broadcasting workflows
Limitations
- Zero web browser compatibility, limiting its use entirely to professional and industrial hardware workflows
- Compression ratios are significantly lower than consumer video codecs like HEVC or AV1
- Extremely niche format that requires highly specialized broadcast hardware or custom software libraries to process
KTX2
KTX2 Strengths
- Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
- Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
- Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
- Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
- Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
- Zero support in traditional 2D image viewers or native OS previews
When to choose which format
JPEG-XS-Sequence
Use JPEG-XS-Sequence when…
- Live Broadcast Video Snippets
- Medical Imaging Sequences
- HDR Burst Photography Archiving
- Automotive & Drone Video Storage
KTX2
Use KTX2 when…
- glTF 3D Models (KHR_texture_basisu)
- WebGPU and WebGL Applications
- Game Engines (Unity, Unreal, Godot)
- Augmented and Virtual Reality (AR/VR)