Free webp to jpg
Image MIME Reference
JPEG-LS

JPEG-LS

image/jls
VS

Khronos Texture 2.0

image/ktx2
KTX2

A complete technical comparison of JPEG-LS and Khronos Texture 2.0 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature JPEG-LS KTX2
Transparency (Alpha) ✕ No Yes
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support Yes Yes
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
JPEG-LS
image/jls
Extension
.jls.jl
Container JPEG Bitstream
Compression Lossless / Near-Lossless (Predictive Coding)
Algorithm
LOCO-I (Low Complexity Lossless Compression for Images)Golomb-Rice Coding
Color Depth 8-bit, 12-bit, 16-bit (Per Channel)
Developed by Joint Photographic Experts Group (ISO/ITU-T) & HP Labs
Released 1999
Magic Bytes
FF D8 FF F7
Full JPEG-LS reference →
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container KTX 2.0
Compression Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth 8-bit, 16-bit, 32-bit (Float)
Developed by Khronos Group
Released 2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Full KTX2 reference →

Browser Support Comparison

Browser JPEG-LS KTX2
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
JPEG-LS

JPEG-LS Strengths

  • Provides state-of-the-art lossless compression ratios for continuous-tone images, often outperforming Lossless JPEG and JPEG 2000
  • Extremely fast and computationally inexpensive to encode/decode, requiring no complex floating-point math or DCTs
  • Highly resilient in constrained hardware environments, making it ideal for medical equipment and deep-space probes (e.g., Mars rovers)
Limitations
  • Zero native support in web browsers or standard consumer operating systems
  • Lacks the advanced resolution scalability and progressive decoding features found in JPEG 2000
  • Primarily relegated to niche enterprise sectors (healthcare/DICOM and aerospace) rather than consumer adoption
KTX2

KTX2 Strengths

  • Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
  • Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
  • Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
  • Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
  • Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
  • Zero support in traditional 2D image viewers or native OS previews

When to choose which format

JPEG-LS
Use JPEG-LS when…
  • Medical Imaging (DICOM Encapsulation)
  • Space and Planetary Imaging (NASA/ESA)
  • Industrial Machine Vision
  • Scientific Archival Storage
KTX2
Use KTX2 when…
  • glTF 3D Models (KHR_texture_basisu)
  • WebGPU and WebGL Applications
  • Game Engines (Unity, Unreal, Godot)
  • Augmented and Virtual Reality (AR/VR)
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