Free webp to jpg
Image MIME Reference
HTJ2K-Codestream

High-Throughput JPEG 2000 Codestream

image/jphc
VS

PiCture eXchange

image/x-pcx
PCX

A complete technical comparison of High-Throughput JPEG 2000 Codestream and PiCture eXchange — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature HTJ2K-Codestream PCX
Transparency (Alpha) Yes ✕ No
Animation Support ✕ No ✕ No
Progressive Loading Yes ✕ No
HDR Support Yes ✕ No
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
High-Throughput JPEG 2000 Codestream
image/jphc
Extension
.jhc
Container None (Raw Codestream)
Compression Lossy / Lossless
Algorithm
High-Throughput JPEG 2000 (HTJ2K)
Color Depth 8-bit, 16-bit, 32-bit, 38-bit
Developed by Joint Photographic Experts Group (JPEG)
Released 2019
Magic Bytes
FF 4F FF 51
Full HTJ2K-Codestream reference →
PiCture eXchange
image/x-pcx
Extension
.pcx
Container ZSoft Proprietary Header (128 bytes)
Compression Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth 1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by ZSoft Corporation
Released 1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Full PCX reference →

Browser Support Comparison

Browser HTJ2K-Codestream PCX
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
HTJ2K-Codestream

HTJ2K-Codestream Strengths

  • Extremely fast encoding and decoding capabilities due to the parallelizable block coder
  • Minimal file overhead since it lacks container headers and metadata
  • Ideal for streaming applications or embedded systems where parsing a full container is unnecessary
Limitations
  • Lacks standard metadata support (like EXIF, XMP, or ICC color profiles) since there is no container structure
  • Zero native web browser compatibility
  • Difficult to distinguish from standard JPEG 2000 codestreams without deeply parsing the internal marker segments
PCX

PCX Strengths

  • Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
  • Retains crisp, lossless pixel data suitable for pixel art and interface assets
  • Well-documented and highly supported by older desktop publishing and image editing software
Limitations
  • Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
  • Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
  • Zero support in web browsers; must be converted to PNG for web use

When to choose which format

HTJ2K-Codestream
Use HTJ2K-Codestream when…
  • Medical Imaging Pipelines
  • Geospatial Data Streaming
  • Digital Cinema
  • Embedded Systems
PCX
Use PCX when…
  • MS-DOS and Early Windows Graphics
  • 1990s Video Game Assets (Textures, UI)
  • Retro Computing Archival
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