Image MIME Reference
HSJ2
JPEG 2000 Image Sequence (Obsolete)
image/hsj2
VS
Pixologic ZBrush PCX
image/vnd.zbrush.pcx
ZBrush-PCX
A complete technical comparison of JPEG 2000 Image Sequence (Obsolete) and Pixologic ZBrush PCX — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | HSJ2 | ZBrush-PCX |
|---|---|---|
| Transparency (Alpha) | Yes | ✕ No |
| Animation Support | Yes | ✕ No |
| Progressive Loading | Yes | ✕ No |
| HDR Support | Yes | ✕ No |
| EXIF Metadata | Yes | ✕ No |
| ICC Color Profile | Yes | ✕ No |
JPEG 2000 Image Sequence (Obsolete)
image/hsj2
Extension
.hsj2
Container
HEIF / ISOBMFF (ISO/IEC 15444-16 Obsolete)
Compression
Lossy / Lossless
Algorithm
Motion JPEG 2000 (ISO/IEC 15444-3)
Color Depth
8-bit, 10-bit, 12-bit, 16-bit
Developed by
ISO/IEC JTC 1 / ITU-T
Released
2019
Magic Bytes
XX XX XX XX 66 74 79 70 68 73 6A 32
Pixologic ZBrush PCX
image/vnd.zbrush.pcx
Extension
.pcx
Container
ZSoft PCX
Compression
Run-Length Encoding (RLE)
Algorithm
ZSoft Run-Length Encoding (RLE)
Color Depth
8-bit (Grayscale), 24-bit (RGB)
Developed by
ZSoft (Format) / Pixologic (MIME Registration)
Released
1985
Magic Bytes
0A 05 01 08
Browser Support Comparison
| Browser | HSJ2 | ZBrush-PCX |
|---|---|---|
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✕ | ✕ |
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|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
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|
✕ | ✕ |
HSJ2
HSJ2 Strengths
- Historically attempted to combine Motion JPEG 2000 sequences with the flexible metadata capabilities of the HEIF container
- Supported mathematically lossless compression and scalable wavelet decoding
Limitations
- Officially deprecated by the standardization body (ISO/IEC JTC 1)
- Completely superseded by image/hej2k, rendering hsj2 files obsolete for any new development or archiving
- Zero web browser compatibility and negligible modern software support
ZBrush-PCX
ZBrush-PCX Strengths
- Extremely simple, lossless RLE compression makes it trivial to parse and encode programmatically
- Universally supported by almost every 2D image editor created since the 1990s
Limitations
- Completely obsolete for modern 3D workflows, which require 16-bit or 32-bit floating-point precision (like OpenEXR or TIFF) to avoid stepping artifacts in displacement maps
- No support for modern metadata (EXIF/XMP) or native alpha channels
- Zero native support in modern web browsers
When to choose which format
HSJ2
Use HSJ2 when…
- Legacy Archival
- Deprecated Workflows
ZBrush-PCX
Use ZBrush-PCX when…
- Legacy ZBrush Alpha Brushes
- 8-bit Grayscale Displacement Maps
- ZBrush Texture Exports