Free webp to jpg
Image MIME Reference
HSJ2

JPEG 2000 Image Sequence (Obsolete)

image/hsj2
VS

PiCture eXchange

image/x-pcx
PCX

A complete technical comparison of JPEG 2000 Image Sequence (Obsolete) and PiCture eXchange — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature HSJ2 PCX
Transparency (Alpha) Yes ✕ No
Animation Support Yes ✕ No
Progressive Loading Yes ✕ No
HDR Support Yes ✕ No
EXIF Metadata Yes ✕ No
ICC Color Profile Yes ✕ No
JPEG 2000 Image Sequence (Obsolete)
image/hsj2
Extension
.hsj2
Container HEIF / ISOBMFF (ISO/IEC 15444-16 Obsolete)
Compression Lossy / Lossless
Algorithm
Motion JPEG 2000 (ISO/IEC 15444-3)
Color Depth 8-bit, 10-bit, 12-bit, 16-bit
Developed by ISO/IEC JTC 1 / ITU-T
Released 2019
Magic Bytes
XX XX XX XX 66 74 79 70 68 73 6A 32
Full HSJ2 reference →
PiCture eXchange
image/x-pcx
Extension
.pcx
Container ZSoft Proprietary Header (128 bytes)
Compression Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth 1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by ZSoft Corporation
Released 1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Full PCX reference →

Browser Support Comparison

Browser HSJ2 PCX
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
HSJ2

HSJ2 Strengths

  • Historically attempted to combine Motion JPEG 2000 sequences with the flexible metadata capabilities of the HEIF container
  • Supported mathematically lossless compression and scalable wavelet decoding
Limitations
  • Officially deprecated by the standardization body (ISO/IEC JTC 1)
  • Completely superseded by image/hej2k, rendering hsj2 files obsolete for any new development or archiving
  • Zero web browser compatibility and negligible modern software support
PCX

PCX Strengths

  • Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
  • Retains crisp, lossless pixel data suitable for pixel art and interface assets
  • Well-documented and highly supported by older desktop publishing and image editing software
Limitations
  • Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
  • Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
  • Zero support in web browsers; must be converted to PNG for web use

When to choose which format

HSJ2
Use HSJ2 when…
  • Legacy Archival
  • Deprecated Workflows
PCX
Use PCX when…
  • MS-DOS and Early Windows Graphics
  • 1990s Video Game Assets (Textures, UI)
  • Retro Computing Archival
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