Image MIME Reference
HEIF-Sequence
High Efficiency Image File Format Sequence
image/heif-sequence
VS
PiCture eXchange
image/x-pcx
PCX
A complete technical comparison of High Efficiency Image File Format Sequence and PiCture eXchange — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | HEIF-Sequence | PCX |
|---|---|---|
| Transparency (Alpha) | Yes | ✕ No |
| Animation Support | Yes | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | Yes | ✕ No |
| EXIF Metadata | Yes | ✕ No |
| ICC Color Profile | Yes | ✕ No |
High Efficiency Image File Format Sequence
image/heif-sequence
Extension
.heifs.heif.hif
Container
HEIF / ISOBMFF (ISO/IEC 14496-12)
Compression
Lossy / Lossless
Algorithm
Codec Agnostic (HEVC, AVC, JPEG, AV1)
Color Depth
8-bit, 10-bit, 12-bit, 16-bit
Developed by
Moving Picture Experts Group (MPEG)
Released
2015
Magic Bytes
XX XX XX XX 66 74 79 70 6D 73 66 31
PiCture eXchange
image/x-pcx
Extension
.pcx
Container
ZSoft Proprietary Header (128 bytes)
Compression
Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth
1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by
ZSoft Corporation
Released
1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Browser Support Comparison
| Browser | HEIF-Sequence | PCX |
|---|---|---|
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|
✕ | ✕ |
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|
✕ | ✕ |
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|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
HEIF-Sequence
HEIF-Sequence Strengths
- Codec-agnostic container allows for extreme flexibility when storing multi-frame photographic data
- Maintains the space-saving benefits of ISOBMFF shared frame data blocks
- Excellent for archiving computational photography workloads like exposure brackets or focal stacks
Limitations
- Codec ambiguity means a decoder might be able to parse the container but fail to decode the underlying pixels
- Zero native web browser support
- Complex container structure requires specialized parsing libraries to extract individual frames
PCX
PCX Strengths
- Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
- Retains crisp, lossless pixel data suitable for pixel art and interface assets
- Well-documented and highly supported by older desktop publishing and image editing software
Limitations
- Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
- Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
- Zero support in web browsers; must be converted to PNG for web use
When to choose which format
HEIF-Sequence
Use HEIF-Sequence when…
- Burst Photography
- Focal Stacking
- Exposure Bracketing
- Time-Lapse Data
PCX
Use PCX when…
- MS-DOS and Early Windows Graphics
- 1990s Video Game Assets (Textures, UI)
- Retro Computing Archival