Free webp to jpg
Image MIME Reference
FreeHand

Macromedia FreeHand Document

image/x-freehand
VS

Pixologic ZBrush PCX

image/vnd.zbrush.pcx
ZBrush-PCX

A complete technical comparison of Macromedia FreeHand Document and Pixologic ZBrush PCX — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature FreeHand ZBrush-PCX
Transparency (Alpha) Yes ✕ No
Animation Support Yes ✕ No
Progressive Loading ✕ No ✕ No
HDR Support ✕ No ✕ No
EXIF Metadata ✕ No ✕ No
ICC Color Profile Yes ✕ No
Macromedia FreeHand Document
image/x-freehand
Extension
.fh.fh4.fh5.fh7.fh8.fh9.fh10.fh11.ft11
Container Proprietary Binary (Aldus Graphic Document)
Compression Uncompressed / Deflate (in later versions)
Algorithm
NoneDeflate (Optional in later versions)
Color Depth Vector Data (RGB/CMYK)
Developed by Altsys / Aldus / Macromedia
Released 1988
Magic Bytes
41 47 44 31 to 41 47 44 34
Full FreeHand reference →
Pixologic ZBrush PCX
image/vnd.zbrush.pcx
Extension
.pcx
Container ZSoft PCX
Compression Run-Length Encoding (RLE)
Algorithm
ZSoft Run-Length Encoding (RLE)
Color Depth 8-bit (Grayscale), 24-bit (RGB)
Developed by ZSoft (Format) / Pixologic (MIME Registration)
Released 1985
Magic Bytes
0A 05 01 08
Full ZBrush-PCX reference →

Browser Support Comparison

Browser FreeHand ZBrush-PCX
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
FreeHand

FreeHand Strengths

  • Historically one of the most powerful and intuitive vector editors on the market, praised for multi-page support long before Adobe Illustrator implemented it
  • Files are generally compact and self-contained
Limitations
  • Completely abandoned proprietary format; Adobe actively blocked native import in modern versions of Illustrator
  • No support in modern web browsers; must be converted to SVG
  • Versioning fragmentation means parsers must account for wildly different binary structures depending on the specific .fhX extension used
ZBrush-PCX

ZBrush-PCX Strengths

  • Extremely simple, lossless RLE compression makes it trivial to parse and encode programmatically
  • Universally supported by almost every 2D image editor created since the 1990s
Limitations
  • Completely obsolete for modern 3D workflows, which require 16-bit or 32-bit floating-point precision (like OpenEXR or TIFF) to avoid stepping artifacts in displacement maps
  • No support for modern metadata (EXIF/XMP) or native alpha channels
  • Zero native support in modern web browsers

When to choose which format

FreeHand
Use FreeHand when…
  • Legacy Graphic Design Portfolios
  • Historical Desktop Publishing Archival
  • Old Corporate Logo Vectors
ZBrush-PCX
Use ZBrush-PCX when…
  • Legacy ZBrush Alpha Brushes
  • 8-bit Grayscale Displacement Maps
  • ZBrush Texture Exports
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