Image MIME Reference
FastBid
FastBid Sheet
image/vnd.fastbidsheet
VS
Khronos Texture 2.0
image/ktx2
KTX2
A complete technical comparison of FastBid Sheet and Khronos Texture 2.0 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | FastBid | KTX2 |
|---|---|---|
| Transparency (Alpha) | ✕ No | Yes |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | Yes |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | ✕ No | ✕ No |
FastBid Sheet
image/vnd.fastbidsheet
Extension
.fbs
Container
Proprietary FastBid Container
Compression
Proprietary
Algorithm
Unknown
Color Depth
Unknown
Developed by
FastBid, Inc. (Scott Becker)
Released
Late 1990s
Magic Bytes
Unknown (Proprietary)
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container
KTX 2.0
Compression
Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth
8-bit, 16-bit, 32-bit (Float)
Developed by
Khronos Group
Released
2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Browser Support Comparison
| Browser | FastBid | KTX2 |
|---|---|---|
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
FastBid
FastBid Strengths
- Historically allowed the FastBid application to securely associate and load proprietary construction plans within its ecosystem
Limitations
- Completely obsolete and unsupported in modern software environments
- The official IANA registration of the .fbs extension causes widespread false positives, breaking modern parsers, text editors, and AI SDKs attempting to read FlatBuffers schemas
KTX2
KTX2 Strengths
- Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
- Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
- Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
- Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
- Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
- Zero support in traditional 2D image viewers or native OS previews
When to choose which format
FastBid
Use FastBid when…
- Legacy Construction Blueprints
- FastBid Estimating Software
- Causing .fbs MIME Type Conflicts (FlatBuffers)
KTX2
Use KTX2 when…
- glTF 3D Models (KHR_texture_basisu)
- WebGPU and WebGL Applications
- Game Engines (Unity, Unreal, Godot)
- Augmented and Virtual Reality (AR/VR)