Image MIME Reference
DDS
DirectDraw Surface
image/vnd.ms-dds
VS
JPEG 2000 Image Sequence (Obsolete)
image/hsj2
HSJ2
A complete technical comparison of DirectDraw Surface and JPEG 2000 Image Sequence (Obsolete) — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | DDS | HSJ2 |
|---|---|---|
| Transparency (Alpha) | Yes | Yes |
| Animation Support | ✕ No | Yes |
| Progressive Loading | ✕ No | Yes |
| HDR Support | Yes | Yes |
| EXIF Metadata | ✕ No | Yes |
| ICC Color Profile | ✕ No | Yes |
DirectDraw Surface
image/vnd.ms-dds
Extension
.dds
Container
DirectDraw Surface
Compression
Block Compression (BC1-BC7) / DXTC / S3TC / Uncompressed (RGBA, Floating-Point)
Algorithm
DXT1-DXT5BC1-BC7ASTC / ETC2 (Extended)
Color Depth
8-bit, 16-bit, 24-bit, 32-bit (RGBA), 16-bit/32-bit Floating Point (HDR)
Developed by
Microsoft Corporation
Released
1999
Magic Bytes
44 44 53 20
JPEG 2000 Image Sequence (Obsolete)
image/hsj2
Extension
.hsj2
Container
HEIF / ISOBMFF (ISO/IEC 15444-16 Obsolete)
Compression
Lossy / Lossless
Algorithm
Motion JPEG 2000 (ISO/IEC 15444-3)
Color Depth
8-bit, 10-bit, 12-bit, 16-bit
Developed by
ISO/IEC JTC 1 / ITU-T
Released
2019
Magic Bytes
XX XX XX XX 66 74 79 70 68 73 6A 32
Browser Support Comparison
| Browser | DDS | HSJ2 |
|---|---|---|
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
DDS
DDS Strengths
- Massively reduces VRAM footprint and memory bandwidth usage because the GPU decodes the block compression in hardware
- Encapsulates complex texture arrays, volume textures, cubemaps, and entire mipmap chains within a single, highly structured file
- Supports high-dynamic-range (HDR) floating-point data for modern physically based rendering (PBR)
Limitations
- Block compression algorithms (like DXT) are lossy and can introduce ugly blocky artifacts, especially in smooth gradients or normal maps if not tuned properly
- Files are generally larger on the physical hard drive than highly compressed formats like PNG or WebP
- Zero support in web browsers or standard consumer image viewers
HSJ2
HSJ2 Strengths
- Historically attempted to combine Motion JPEG 2000 sequences with the flexible metadata capabilities of the HEIF container
- Supported mathematically lossless compression and scalable wavelet decoding
Limitations
- Officially deprecated by the standardization body (ISO/IEC JTC 1)
- Completely superseded by image/hej2k, rendering hsj2 files obsolete for any new development or archiving
- Zero web browser compatibility and negligible modern software support
When to choose which format
DDS
Use DDS when…
- Real-Time 3D Game Textures
- DirectX and Vulkan Rendering Pipelines
- Skyboxes and Environment Cubemaps
- Volume Textures (3D Textures)
HSJ2
Use HSJ2 when…
- Legacy Archival
- Deprecated Workflows