Free webp to jpg
Image MIME Reference
Corel-CMX

Corel Metafile Exchange

image/x-cmx
VS

Khronos Texture 2.0

image/ktx2
KTX2

A complete technical comparison of Corel Metafile Exchange and Khronos Texture 2.0 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature Corel-CMX KTX2
Transparency (Alpha) Yes Yes
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support ✕ No Yes
EXIF Metadata ✕ No ✕ No
ICC Color Profile Yes ✕ No
Corel Metafile Exchange
image/x-cmx
Extension
.cmx
Container RIFF (Resource Interchange File Format)
Compression Uncompressed Vector Commands / Embedded Raster Compression (Optional)
Algorithm
None (Vector)
Color Depth Vector Data, Supports embedded bitmaps
Developed by Corel Corporation
Released Mid-1990s
Magic Bytes
52 49 46 46 (skip 4) 43 4D 58 31
Full Corel-CMX reference →
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container KTX 2.0
Compression Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth 8-bit, 16-bit, 32-bit (Float)
Developed by Khronos Group
Released 2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Full KTX2 reference →

Browser Support Comparison

Browser Corel-CMX KTX2
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
Corel-CMX

Corel-CMX Strengths

  • Preserves rich vector attributes and layer groupings native to the Corel drawing engine better than standard WMF files
  • Significantly smaller footprint than full CDR project files, making it excellent for early CD-ROM clip art distribution
  • Maintains decent support in the open-source community thanks to libraries like libcdr
Limitations
  • Proprietary format strictly tied to Corel's ecosystem, often causing compatibility issues with Adobe software
  • Zero support in web browsers; must be converted to SVG for modern web usage
  • Largely obsolete for modern workflows, superseded by PDF and SVG
KTX2

KTX2 Strengths

  • Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
  • Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
  • Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
  • Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
  • Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
  • Zero support in traditional 2D image viewers or native OS previews

When to choose which format

Corel-CMX
Use Corel-CMX when…
  • Legacy CorelDRAW Clip Art Collections
  • Vector Graphic Exchange within Corel Suite
  • Historical Desktop Publishing Assets
KTX2
Use KTX2 when…
  • glTF 3D Models (KHR_texture_basisu)
  • WebGPU and WebGL Applications
  • Game Engines (Unity, Unreal, Godot)
  • Augmented and Virtual Reality (AR/VR)
Share this comparison