Image MIME Reference
Compressed-XCF
Compressed GIMP XCF Image
image/x-compressed-xcf
VS
PiCture eXchange
image/x-pcx
PCX
A complete technical comparison of Compressed GIMP XCF Image and PiCture eXchange — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | Compressed-XCF | PCX |
|---|---|---|
| Transparency (Alpha) | Yes | ✕ No |
| Animation Support | Yes | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | Yes | ✕ No |
| EXIF Metadata | Yes | ✕ No |
| ICC Color Profile | Yes | ✕ No |
Compressed GIMP XCF Image
image/x-compressed-xcf
Extension
.xcf.gz.xcf.bz2.xcfgz.xcfbz2
Container
Gzip or Bzip2 Archive
Compression
Gzip (Deflate) / Bzip2
Algorithm
DeflateBWT (Burrows-Wheeler)
Color Depth
8-bit (Per Channel), 16-bit (Integer/Floating Point), 32-bit (Integer/Floating Point)
Developed by
The GIMP Team
Released
1995
Magic Bytes
1F 8B 08 (gzip) or 42 5A 68 (bzip2)
PiCture eXchange
image/x-pcx
Extension
.pcx
Container
ZSoft Proprietary Header (128 bytes)
Compression
Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth
1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by
ZSoft Corporation
Released
1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Browser Support Comparison
| Browser | Compressed-XCF | PCX |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
Compressed-XCF
Compressed-XCF Strengths
- Drastically reduces the massive file sizes of standard XCF project files, saving significant disk space
- Preserves 100% of the non-destructive editing data (layers, masks, paths, guides) from the GIMP workspace
- Uses standard, universally supported compression algorithms (gzip/bzip2) meaning the archive can be rescued or extracted by standard OS tools if GIMP is unavailable
Limitations
- Increases file load and save times due to the CPU overhead required to compress and decompress the massive pixel arrays
- Impossible for automated tools to parse metadata or dimensions without first unarchiving the payload into memory
- File extension combinations (.xcf.gz) can confuse basic MIME sniffers which stop reading at the .gz extension
PCX
PCX Strengths
- Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
- Retains crisp, lossless pixel data suitable for pixel art and interface assets
- Well-documented and highly supported by older desktop publishing and image editing software
Limitations
- Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
- Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
- Zero support in web browsers; must be converted to PNG for web use
When to choose which format
Compressed-XCF
Use Compressed-XCF when…
- GIMP Multi-layer Project Archival
- Saving disk space for complex raster edits
- Open-source graphic design workflows
PCX
Use PCX when…
- MS-DOS and Early Windows Graphics
- 1990s Video Game Assets (Textures, UI)
- Retro Computing Archival