Image MIME Reference
Compressed-XCF
Compressed GIMP XCF Image
image/x-compressed-xcf
VS
Khronos Texture 2.0
image/ktx2
KTX2
A complete technical comparison of Compressed GIMP XCF Image and Khronos Texture 2.0 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | Compressed-XCF | KTX2 |
|---|---|---|
| Transparency (Alpha) | Yes | Yes |
| Animation Support | Yes | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | Yes | Yes |
| EXIF Metadata | Yes | ✕ No |
| ICC Color Profile | Yes | ✕ No |
Compressed GIMP XCF Image
image/x-compressed-xcf
Extension
.xcf.gz.xcf.bz2.xcfgz.xcfbz2
Container
Gzip or Bzip2 Archive
Compression
Gzip (Deflate) / Bzip2
Algorithm
DeflateBWT (Burrows-Wheeler)
Color Depth
8-bit (Per Channel), 16-bit (Integer/Floating Point), 32-bit (Integer/Floating Point)
Developed by
The GIMP Team
Released
1995
Magic Bytes
1F 8B 08 (gzip) or 42 5A 68 (bzip2)
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container
KTX 2.0
Compression
Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth
8-bit, 16-bit, 32-bit (Float)
Developed by
Khronos Group
Released
2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Browser Support Comparison
| Browser | Compressed-XCF | KTX2 |
|---|---|---|
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
Compressed-XCF
Compressed-XCF Strengths
- Drastically reduces the massive file sizes of standard XCF project files, saving significant disk space
- Preserves 100% of the non-destructive editing data (layers, masks, paths, guides) from the GIMP workspace
- Uses standard, universally supported compression algorithms (gzip/bzip2) meaning the archive can be rescued or extracted by standard OS tools if GIMP is unavailable
Limitations
- Increases file load and save times due to the CPU overhead required to compress and decompress the massive pixel arrays
- Impossible for automated tools to parse metadata or dimensions without first unarchiving the payload into memory
- File extension combinations (.xcf.gz) can confuse basic MIME sniffers which stop reading at the .gz extension
KTX2
KTX2 Strengths
- Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
- Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
- Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
- Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
- Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
- Zero support in traditional 2D image viewers or native OS previews
When to choose which format
Compressed-XCF
Use Compressed-XCF when…
- GIMP Multi-layer Project Archival
- Saving disk space for complex raster edits
- Open-source graphic design workflows
KTX2
Use KTX2 when…
- glTF 3D Models (KHR_texture_basisu)
- WebGPU and WebGL Applications
- Game Engines (Unity, Unreal, Godot)
- Augmented and Virtual Reality (AR/VR)