Free webp to jpg
Image MIME Reference
Compressed-XCF

Compressed GIMP XCF Image

image/x-compressed-xcf
VS

Khronos Texture 2.0

image/ktx2
KTX2

A complete technical comparison of Compressed GIMP XCF Image and Khronos Texture 2.0 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature Compressed-XCF KTX2
Transparency (Alpha) Yes Yes
Animation Support Yes ✕ No
Progressive Loading ✕ No ✕ No
HDR Support Yes Yes
EXIF Metadata Yes ✕ No
ICC Color Profile Yes ✕ No
Compressed GIMP XCF Image
image/x-compressed-xcf
Extension
.xcf.gz.xcf.bz2.xcfgz.xcfbz2
Container Gzip or Bzip2 Archive
Compression Gzip (Deflate) / Bzip2
Algorithm
DeflateBWT (Burrows-Wheeler)
Color Depth 8-bit (Per Channel), 16-bit (Integer/Floating Point), 32-bit (Integer/Floating Point)
Developed by The GIMP Team
Released 1995
Magic Bytes
1F 8B 08 (gzip) or 42 5A 68 (bzip2)
Full Compressed-XCF reference →
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container KTX 2.0
Compression Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth 8-bit, 16-bit, 32-bit (Float)
Developed by Khronos Group
Released 2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Full KTX2 reference →

Browser Support Comparison

Browser Compressed-XCF KTX2
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
Compressed-XCF

Compressed-XCF Strengths

  • Drastically reduces the massive file sizes of standard XCF project files, saving significant disk space
  • Preserves 100% of the non-destructive editing data (layers, masks, paths, guides) from the GIMP workspace
  • Uses standard, universally supported compression algorithms (gzip/bzip2) meaning the archive can be rescued or extracted by standard OS tools if GIMP is unavailable
Limitations
  • Increases file load and save times due to the CPU overhead required to compress and decompress the massive pixel arrays
  • Impossible for automated tools to parse metadata or dimensions without first unarchiving the payload into memory
  • File extension combinations (.xcf.gz) can confuse basic MIME sniffers which stop reading at the .gz extension
KTX2

KTX2 Strengths

  • Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
  • Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
  • Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
  • Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
  • Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
  • Zero support in traditional 2D image viewers or native OS previews

When to choose which format

Compressed-XCF
Use Compressed-XCF when…
  • GIMP Multi-layer Project Archival
  • Saving disk space for complex raster edits
  • Open-source graphic design workflows
KTX2
Use KTX2 when…
  • glTF 3D Models (KHR_texture_basisu)
  • WebGPU and WebGL Applications
  • Game Engines (Unity, Unreal, Godot)
  • Augmented and Virtual Reality (AR/VR)
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