Free webp to jpg
Image MIME Reference
CLIP

Clip Studio Paint Document

image/vnd.clip
VS

Khronos Texture 2.0

image/ktx2
KTX2

A complete technical comparison of Clip Studio Paint Document and Khronos Texture 2.0 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature CLIP KTX2
Transparency (Alpha) Yes Yes
Animation Support Yes ✕ No
Progressive Loading ✕ No ✕ No
HDR Support ✕ No Yes
EXIF Metadata ✕ No ✕ No
ICC Color Profile Yes ✕ No
Clip Studio Paint Document
image/vnd.clip
Extension
.clip.lip
Container SQLite 3 Database
Compression Proprietary Blob Compression (within SQLite)
Algorithm
Proprietary (Celsys Blob Encoding)
Color Depth 8-bit (Monochrome), 8-bit (Grayscale), 24-bit (RGB), 32-bit (CMYK)
Developed by Celsys, Inc.
Released 2012
Magic Bytes
53 51 4C 69 74 65 20 66 6F 72 6D 61 74 20 33 00
Full CLIP reference →
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container KTX 2.0
Compression Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth 8-bit, 16-bit, 32-bit (Float)
Developed by Khronos Group
Released 2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Full KTX2 reference →

Browser Support Comparison

Browser CLIP KTX2
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
CLIP

CLIP Strengths

  • SQLite backend provides incredibly robust data integrity, preventing catastrophic project loss if the application crashes during a save
  • Allows for massive multi-page comic projects and animation timelines to be handled efficiently without loading the entire project into RAM simultaneously
  • Industry standard for manga, anime, and webtoon professional workflows
Limitations
  • Heavily closed-source and proprietary, meaning no third-party applications (like ImageMagick or GIMP) can parse or render the files
  • Standard MIME identification tools will misidentify the file as a generic SQLite database, causing friction in automated file-upload validations
  • Zero web browser support
KTX2

KTX2 Strengths

  • Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
  • Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
  • Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
  • Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
  • Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
  • Zero support in traditional 2D image viewers or native OS previews

When to choose which format

CLIP
Use CLIP when…
  • Digital Illustration and Concept Art
  • Manga and Webtoon Production
  • 2D Frame-by-Frame Animation
  • High-Resolution Print Production
KTX2
Use KTX2 when…
  • glTF 3D Models (KHR_texture_basisu)
  • WebGPU and WebGL Applications
  • Game Engines (Unity, Unreal, Godot)
  • Augmented and Virtual Reality (AR/VR)
Share this comparison