Image MIME Reference
Canon-CRW
Canon Raw Format
image/x-canon-crw
VS
Khronos Texture 2.0
image/ktx2
KTX2
A complete technical comparison of Canon Raw Format and Khronos Texture 2.0 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | Canon-CRW | KTX2 |
|---|---|---|
| Transparency (Alpha) | ✕ No | Yes |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | Yes | Yes |
| EXIF Metadata | Yes | ✕ No |
| ICC Color Profile | ✕ No | ✕ No |
Canon Raw Format
image/x-canon-crw
Extension
.crw
Container
CIFF (Camera Image File Format)
Compression
Lossless JPEG (ITU-T81)
Algorithm
Lossless JPEG
Color Depth
10-bit (Per Channel), 12-bit (Per Channel)
Developed by
Canon Inc.
Released
1998
Magic Bytes
49 49 1A 00 00 00 (Header) / 48 45 41 50 43 43 44 52 (HEAPCCDR signature near end)
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container
KTX 2.0
Compression
Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth
8-bit, 16-bit, 32-bit (Float)
Developed by
Khronos Group
Released
2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Browser Support Comparison
| Browser | Canon-CRW | KTX2 |
|---|---|---|
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
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✕ | ✕ |
Canon-CRW
Canon-CRW Strengths
- Preserves original raw sensor data from foundational early digital SLR cameras, allowing for modern noise reduction and demosaicing algorithms to extract better images than software could in 2003
- Files are remarkably small (often 6-8 MB) compared to modern 40MB+ raw files due to the lower megapixel count of early sensors
Limitations
- Completely obsolete and utilizes the idiosyncratic CIFF structure rather than the modern, standardized TIFF/EP structure
- Cannot be natively viewed in web browsers or standard operating system image viewers without specialized codecs
- Less robust metadata support compared to modern CR2 or CR3 formats
KTX2
KTX2 Strengths
- Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
- Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
- Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
- Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
- Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
- Zero support in traditional 2D image viewers or native OS previews
When to choose which format
Canon-CRW
Use Canon-CRW when…
- Historical Digital Photography (2000-2004)
- Non-destructive Image Post-Processing
- Raw Imaging Archival
KTX2
Use KTX2 when…
- glTF 3D Models (KHR_texture_basisu)
- WebGPU and WebGL Applications
- Game Engines (Unity, Unreal, Godot)
- Augmented and Virtual Reality (AR/VR)