Free webp to jpg
Image MIME Reference
Canon-CR2

Canon Raw Version 2

image/x-canon-cr2
VS

Khronos Texture 2.0

image/ktx2
KTX2

A complete technical comparison of Canon Raw Version 2 and Khronos Texture 2.0 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature Canon-CR2 KTX2
Transparency (Alpha) ✕ No Yes
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support Yes Yes
EXIF Metadata Yes ✕ No
ICC Color Profile Yes ✕ No
Canon Raw Version 2
image/x-canon-cr2
Extension
.cr2
Container TIFF
Compression Lossless JPEG (ITU-T81)
Algorithm
Lossless JPEG (ITU-T81)
Color Depth 12-bit (Per Channel), 14-bit (Per Channel)
Developed by Canon Inc.
Released 2004
Magic Bytes
49 49 2A 00 10 00 00 00 43 52 02 00
Full Canon-CR2 reference →
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container KTX 2.0
Compression Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth 8-bit, 16-bit, 32-bit (Float)
Developed by Khronos Group
Released 2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Full KTX2 reference →

Browser Support Comparison

Browser Canon-CR2 KTX2
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
Canon-CR2

Canon-CR2 Strengths

  • Retains maximum sensor data, allowing extreme recovery of highlights and shadows that would be permanently lost in a JPEG
  • White balance and color profiling are not 'baked in', meaning they can be completely altered in post-production without degrading the image
  • Lossless compression ensures perfect pixel accuracy while reducing file size compared to fully uncompressed formats
Limitations
  • Proprietary format means it requires constant updates to raw processing engines (like Adobe Camera Raw) every time Canon releases a new camera model
  • Produces very large file sizes (often 20MB to 40MB per image depending on sensor resolution)
  • Cannot be directly embedded into web pages or used in standard HTML/CSS contexts
KTX2

KTX2 Strengths

  • Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
  • Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
  • Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
  • Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
  • Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
  • Zero support in traditional 2D image viewers or native OS previews

When to choose which format

Canon-CR2
Use Canon-CR2 when…
  • Professional Digital Photography
  • Non-destructive Image Post-Processing
  • High Dynamic Range (HDR) Imaging Archival
KTX2
Use KTX2 when…
  • glTF 3D Models (KHR_texture_basisu)
  • WebGPU and WebGL Applications
  • Game Engines (Unity, Unreal, Godot)
  • Augmented and Virtual Reality (AR/VR)
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