Image MIME Reference
BTIF
Bank Telecommunications Image Format
image/prs.btif
VS
Khronos Texture 2.0
image/ktx2
KTX2
A complete technical comparison of Bank Telecommunications Image Format and Khronos Texture 2.0 — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.
Equal browser support
Feature Support
| Feature | BTIF | KTX2 |
|---|---|---|
| Transparency (Alpha) | ✕ No | Yes |
| Animation Support | ✕ No | ✕ No |
| Progressive Loading | ✕ No | ✕ No |
| HDR Support | ✕ No | Yes |
| EXIF Metadata | ✕ No | ✕ No |
| ICC Color Profile | ✕ No | ✕ No |
Bank Telecommunications Image Format
image/prs.btif
Extension
.btif.btf
Container
Proprietary Check Image Container
Compression
Lossy (JPEG-based) / Lossless (TIFF-based)
Algorithm
JPEGTIFF-variant
Color Depth
1-bit (B&W), 8-bit (Grayscale)
Developed by
NationsBank (Bank of America) / Ben Simon
Released
1998
Magic Bytes
Unknown (Proprietary container)
Khronos Texture 2.0
image/ktx2
Extension
.ktx2
Container
KTX 2.0
Compression
Basis Universal (ETC1S / UASTC) / Zstandard (zstd) Supercompression / Uncompressed
Algorithm
ETC1SUASTCZstandard (zstd)Raw GPU Formats (ASTC, BCn)
Color Depth
8-bit, 16-bit, 32-bit (Float)
Developed by
Khronos Group
Released
2021
Magic Bytes
AB 4B 54 58 20 32 30 BB 0D 0A 1A 0A
Browser Support Comparison
| Browser | BTIF | KTX2 |
|---|---|---|
|
|
✕ | ✕ |
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|
✕ | ✕ |
|
|
✕ | ✕ |
|
|
✕ | ✕ |
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|
✕ | ✕ |
BTIF
BTIF Strengths
- Allowed early digital archiving and web-based transmission of cleared bank checks
- Encapsulated both image data and ASCII transaction metadata in a single file
Limitations
- Completely proprietary and obsolete format
- Lacks native support in modern operating systems and image viewers
- Requires legacy plugins or specialized bio-format readers (like ImageC) to decode
KTX2
KTX2 Strengths
- Universal hardware compatibility: write once, transcode anywhere to the target GPU's preferred format (ASTC, BC7, PVRTC, etc.)
- Drastically reduces transmission size over networks thanks to Basis Universal and Zstandard supercompression
- Seamless integration with the glTF ecosystem for optimized 3D asset delivery
Limitations
- Requires WebAssembly (Wasm) decoders and JavaScript loaders for web viewing, increasing initial application payload slightly
- Encoding textures into high-quality Basis Universal UASTC can be computationally intensive and slow
- Zero support in traditional 2D image viewers or native OS previews
When to choose which format
BTIF
Use BTIF when…
- Bank Check Archiving (Legacy)
- Financial Transaction Records
KTX2
Use KTX2 when…
- glTF 3D Models (KHR_texture_basisu)
- WebGPU and WebGL Applications
- Game Engines (Unity, Unreal, Godot)
- Augmented and Virtual Reality (AR/VR)