Free webp to jpg
Image MIME Reference
Alias-PIX

Alias PIX Image

image/x-alias-pix
VS

PiCture eXchange

image/x-pcx
PCX

A complete technical comparison of Alias PIX Image and PiCture eXchange — covering compression, feature support, browser compatibility, magic bytes, and when to choose each format.

Equal browser support

Feature Support

Feature Alias-PIX PCX
Transparency (Alpha) ✕ No ✕ No
Animation Support ✕ No ✕ No
Progressive Loading ✕ No ✕ No
HDR Support ✕ No ✕ No
EXIF Metadata ✕ No ✕ No
ICC Color Profile ✕ No ✕ No
Alias PIX Image
image/x-alias-pix
Extension
.pix.als.alias.img
Container Alias PIX Header
Compression Run-Length Encoding (RLE)
Algorithm
RLE
Color Depth 24-bit (RGB), 8-bit (Matte/Grayscale variant)
Developed by Alias Research (Later Alias|Wavefront / Autodesk)
Released Early 1990s
Magic Bytes
No explicit magic bytes (Relies on 10-byte integer header)
Full Alias-PIX reference →
PiCture eXchange
image/x-pcx
Extension
.pcx
Container ZSoft Proprietary Header (128 bytes)
Compression Run-Length Encoding (RLE)
Algorithm
ZSoft RLE
Color Depth 1-bit (Monochrome), 4-bit (16 colors), 8-bit (256 colors), 24-bit (True Color)
Developed by ZSoft Corporation
Released 1985
Magic Bytes
0A (followed by version, e.g., 0A 05 01 08)
Full PCX reference →

Browser Support Comparison

Browser Alias-PIX PCX
Chrome Chrome
Firefox Firefox
Safari Safari
Edge Edge
IE IE (Legacy)
Alias-PIX

Alias-PIX Strengths

  • The highly simplified structure made it incredibly fast to encode and decode on early 1990s SGI hardware
  • Lossless Run-Length Encoding (RLE) saved disk space without degrading the quality of final 3D renders
Limitations
  • Completely obsolete, having been replaced by more robust formats like TIFF, TGA, and EXR in modern 3D pipelines
  • The lack of a distinct magic byte signature makes reliable automated file detection almost impossible
  • Does not support integrated alpha channels, instead requiring cumbersome, separate 'Matte' files to denote transparency
PCX

PCX Strengths

  • Incredibly simple RLE algorithm makes it very fast to decode, which was historically vital for early 3D video game engines
  • Retains crisp, lossless pixel data suitable for pixel art and interface assets
  • Well-documented and highly supported by older desktop publishing and image editing software
Limitations
  • Extremely inefficient compression by modern standards, producing large file sizes compared to PNG
  • Lacks modern imaging features such as alpha channel transparency, EXIF metadata, and color profiles
  • Zero support in web browsers; must be converted to PNG for web use

When to choose which format

Alias-PIX
Use Alias-PIX when…
  • Legacy Alias PowerAnimator Textures
  • 1990s SGI Workstation Render Outputs
  • Historical 3D Graphics Archival
PCX
Use PCX when…
  • MS-DOS and Early Windows Graphics
  • 1990s Video Game Assets (Textures, UI)
  • Retro Computing Archival
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